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Instead of doing the usual, I'm going to put up a list of recommended fanfiction from various fandoms with various pairings. Some of them will be based on fics that I reviewed (I'll link the review too). I'm also pinning this to the top incase anyone actually reads this damn blog.

Most of the fics listed here will be from Video games, ranging from het to slash pairings. Most fics will probably be romance in nature, but you may see a general fanfic here and there. I'll also put warnings/rating based on Ao3's system, since most fics will be on Ao3. Also, most fics will be full of spoilers, so keep that in mind.

I'll also be adding to this over time. I may review a few of these fics in the future (More so Fire Emblem Persona 5 since that's the fandom I actively read for now).

Dramatical: Murder )

Hakuoki )

Final Fantasy 7 )

Star Ocean 3 )

Persona 4 )

Persona 5 )

Fire Emblem: Awakening )

Fire Emblem: Fates )
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For those of you who have come here from looking for the uncensored M-E rated material of my works, they are now all hosted on Ao3.

Update: Since my move to Dreamwidth, I've unlocked all but unfinished drafts for fics. You can still find them over at Ao3, or you can find them here. I tagged all my fanfics under the 'fanfiction' tag.

You can also find Regret there as well, though it's still on in the same form. Everything listed here is for Yami no Matsuei, save for Duel, which is for Star Ocean: Till the End of Time.

You're blushing again, Hisoka! - Co-written with [ profile] rinoared. This is on Rinoa's profile, not mine. We co-wrote this together. Part 3 is up here, though tbh, part 3 is mostly Rinoa's work and not mine, cause she is a better lemon writer than I could ever hope to be. >.>

Heart to Heart - Part 3's lemon. I would strongly suggest reading the lemon part of this fic, as it's important to the story, but you can enjoy the story and skip the lemon.

One Wish - This isn't on at all, but here it is. I still can't believe people picked this choice back in 2003. >.>

Temptation - This is pretty much E rated work; it's another co-written work done by me and [ profile] rinoared. Beware of the warnings/notes too, this is a pretty damn 'mindfuck' type of story that I know a lot of people might not like.

Duel - I seriously don't know why this fic is so damn popular. I am dead serious when I say that, I've gotten a lot of positive feedback from this, and to be honest, I feel it's one of my weakest works besides anything that came before 'Heart to Heart'. Leave a comment on there and tell me why, because I just... don't get it? Would like to know the draw of this fic.

Waiting - This is the most recent fic I wrote for [ profile] katsue_fox and [ profile] rinoared (Though she's poofed, le sigh). It's pretty much another 'getting together build with lemon' type of fic, and it ended up running away from me, big time. It's also now officially my longest one shot piece. I actually originally started this in 2003, dropped it, picked it back up, dropped it again, and picked it back up again 10 years after. There's pretty much no warnings cept some angst coming from Hisoka's direction and lemon action.
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Well, the history of almost perfect fic had to end, and of course, it ends with my preferred pairing. Sigh. I really love Yusuke, as a character, he comes off as more 'art sexual' than anything, but some of his interactions with Akira in game canon rate from downright funny to kinda sweet. So it's no shock that I really like Akira/Yusuke as a pairing. But, shockingly, it's hard to find long fic featuring this pairing. Finding short one shots of them? Easy as hell.

This fic though, this is going to be a REAL mixed opinion. I've read other works by this author and the one shots were really good, so I said, 'well, she's writing a longer fic and it's a sort of interesting idea, so why not?' Yeah...

Note, this is the most popular Persona 5 fic currently, if you sort by Kudos, on Ao3. After reading this entire story, I put it down and said, 'seriously, THIS FIC is the most popular?' Because I'll be honest, I like this author's one shots a lot more than her long fics, and that really RARELY happens. And quite simply, there's way better written Akira/Yusuke fic, let alone better written fic, period.

Series: Persona 5
Title: Muse
Author: aliencereal
Genre: Flangst, though leans more to fluff than angst
Rating: T
Warning: Sickingly sweet fluff, AU Butterfly effect fic, recycled dialogue from the game, extremely short chapters, mentions of child abuse, mild game spoilers, up to June at least, slow burn though it sort of... isn't...
Couple (if applicable): Akira/Yusuke

Plot: 7/10 - This is more of a character study rather than a heavy plot fic. It's not too terribly original. Instead of Yusuke wanting Ann as a model, he chooses Akira instead. It seems interesting enough, but in honestly, I don't really see this happening, unless Akira was gender swapped to a female.

Anyways, canon stuff happens and instead of Ann being in certain spots, it's Akira who replaces her. For example, Yusuke is escorting Akira during the art tour, he's the one who goes to model nude and distracts Yusuke while Morgana does his thing, etc etc. And Yusuke ends up living with Akira during and after the changing of heart of Madarame. And basically, they end up in a relationship.

Pretty much, Yusuke sort of loses his 'art sexual' and he's really pining over Akira straight away. And Akira is already sort of pining too. Which is sort of disappointing and I'll get to that in the characterization.

On one hand, it's an interesting twist, but on the other hand, I don't think it would work in the context of canon. But I can't say it cannot absolutely work, because Yusuke DID want Akira to model for him during his Link. In the end, art is art for Yusuke, so I can let it pass. >.> Though the sort of homophobe hintings from Madarame? Kinda comes out of nowhere. I don't think he'd give a shit, as long as Yusuke doing something and it made him money.

I'm also not completely sure that Madarame sort of abused Yusuke, besides stealing credit for his work and pretty much having him live in a shack while he lived elsewhere. Just as a word of warning, there's a lot of neglect and mental child abuse here. It puts Madarame in a much darker light than what his counter part is in game, so be warned.

I will say, I do like the small flashback thoughts that Yusuke has of the NPCs who lived with him. In game, they just came off as off screen NPCs. Here, they play an important role in Yusuke's life, and sadly, they show the abuse that he went through along with them too. They're not just faceless NPCs, which is probably the thing I liked most here.

Writing: 5/10 - The writing is just... okay. I think some chapters are way too short to even count as a chapter (some barely hit the 1k mark, and should just be condensed into one chapter instead of two). There's some typos and grammar errors here and there, it really looks like the author pretty much rushed her chapters up as fast as possible, because some paragraphs are only one sentence, and it happens fairly often enough for me to notice.

And some of the dialogue is straight cooked copy pasta. I didn't dock too much because I don't think the dialogue would change too terribly. Still, it would be nice if authors just put their own spin on the dialogue parts.

I think this story could've been much shorter, mostly because a big chunk of it in the middle is rehashing canon. The exception is near the end, after the whole Madarame stuff happens. And that's where the story sort of happens. You'll notice when canon does come, the chapters are all of a sudden longer and mostly dialogue heavy, but not as long as I like them to be.

Also, this is where I'm going to say that 'Show, don't tell' applies greatly. Instead of saying, 'they share a slow kiss and make out for a long while' (No kidding the make out line IS from the story), you could at least describe what happens. In fact, describing the kiss itself would have a more impact and skip the make out all together. Or maybe have a quiet moment where they hold each other.

All in all, the writing is just... not really impressive, but not horrible. It sits right near the line of almost being mediocre. I think this story didn't need to be divided into 28 chapters, to be honest.

Characterization: 6/10 - This story really focuses on Akira and Yusuke, and they pretty much skirt the OOC borderline. Mostly because they're pining after one another WAY too early, and there's little build up for it. I mean, in canon, I can pretty much say that Yusuke doesn't have any feelings toward Ann, he really only wanted her to model for his art. And that's one important thing about Yusuke, his focus is on art, so much so, that people will get the wrong idea of what his intentions are. That's why I love his character. So I don't really see why when Akira is the target now, he all of a sudden has a deep crush on him.

There's seriously no real build up, and I think that's the most disappointing thing about it. If this story took place later in canon, I'd actually give it a bigger pass, because of the Confident Link (Though this looks like a part one to a bigger story?). And the fact that Yusuke's link doesn't really start till after where this takes place in canon, where it would be easy to have them build up a relationship. I think my problem here is the relationship happens too fast and there's very little build up to it.

I think the big problem with this story too is that it's really boring in a lot of the chapters where... nothing really happens. Did we really need 2 chapters of Akira taking Yusuke shopping for weapons and going to the clinic?? Or a total rehash of canon with little added in stuff? The build up doesn't really happen till much later (We're talking chapter 21 here when they finally go out on a date) and it isn't really built up.

It's a damn shame, cause this is classified under 'slow burn' as well and the quality of this compared to the last fic? Doesn't even compare. I wanted a slow burn fic and instead, I got... mediocre fluff that doesn't even happen till near the end. It's just pining, date time, and cute fuzzy moments with bare bones description. If you're looking for that, I'd say read the first few chapters, and skip to 21 after a bit.

The only real reason that it doesn't score lower is pretty much 21 and beyond and the few moments Akira and Yusuke share are relatively IC, moreso with Yusuke, who's being his oblivious self and making all sorts of sappy confessions without realizing he's making them.

Negatives: Very little build up, mediocre writing, very short chapters, copy pasta of dialouge from game

Summary: Instead of being drawn to Ann as a model, Yusuke is drawn to Akira...

Overall: 6/10 - Not a terrible fic, but not a great fic either. It's so mediocre that I found it hard to review, because... nothing happens, there's little build up, and the writing looks to be rushed as all heck. I can't understand why this fic is rated so highly when the author has... written better. It makes me very sad that one of the first Akira/Yusuke multi-chapter fics to get finished is so... average in quality. Moreso when the quality of the last 3 fics was much greater here. Heck, I've even read fics for this pairing, it's just that there isn't a lot of finished Akira/Yusuke fics currently compared to Akira/Akechi. Which is a damn shame.

Honestly, I think this author should stick to one shots, her one shots are far superior to her long multi-chapter fics. Check out her The Future Card series of one shots and if you're looking for Akira/Yusuke, check out Complementary instead.

I think I'll be taking a break, at least from Persona fic for a bit. Or maybe fic in general, I think I tired myself out on Persona 5 fics.
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Well, a fic I was following for a while finally finished. It's pretty unusual for me, since the last two fics were pretty much angst ridden (Moreso the last). I vastly prefer angst in my Akira/Akechi stories, mostly because Akechi himself carries a lot of emotional baggage, and while this fic does have angst, it tilts more to the side of fluff, mostly in the second half.

This story also made me appreciate Haru a heck of a lot more. Not a lot of stories feature her, and in a more positive light, especially when it comes to this pairing, cause of spoilerly reasons. This fic is pretty much the opposite of how Haru reacts in Crooked Hands. However, I can accept it in this story for one big reason: Time skip.

Series: Persona 5
Title: Yesterday's Protagonist
Author: Valiantarmor
Genre: Flangst, though leans more to fluff than angst
Rating: E
Warning: Fix-it future fic (Is this even a warning?), spoilers all the way to the end game, lots of kinky sex in the second half (Be mindful of the author warnings), one of the longer slow burn fics (Not really a warning... >.>)
Couple (if applicable): Akira/Akechi

Plot: N/A - I'm actually not going to rate the plot, for once, because there is no real plot. It's not really a character study either (Though the story is very heavy focused on Akechi, about maybe 70% of it), and there's no real conflict in the story (Unless you count Akechi's unease at everyone being so accepting as conflict?). It's pretty much a slow burn future fix it fic, there's really no other way to describe it. Basically, five years have passed since the end of the game and everyone has pretty much moved on to what happened. Cept Akira, who regrets not being able to save Akechi from all those years ago. Akira visits a shrine to basically 'pay respects to Akechi', sort of like a repentance, and moves on with his life as best he can. During one of his nightly visits to the shrine, Akechi appears, and basically, things go from there.

Honestly, you have to be in the right mood to read this, more so in the second half, where it's pretty much just kinky smut between Akira and Akechi with some side stuff happening from time to time (Which I'll cover in characterization), and cute domestic fluff.

All I say is this: This is probably the ONLY fic I'll say where fluff works for this pairing. There's other reasons too but I'll cover it in the characters.

Also, this is a REALLY long story, and really, it's kind of a two part story. The first five or so chapters building up to the relationship, and the second half being more domestic with some angst on the side from Akira that ends happily ever after. If you love slow burn romances, this is pretty much picture perfect of it, you got your relationship building part and you have your domestic part, or more of an intimacy builder. A lot of slow burn fics stop when the relationship forms, maybe one or two scenes of intimacy, and ends. This story continues on, and it actually adds to the relationship as a whole. Which I think is really needed for a pairing like this set in the future.

Writing: 10/10 - You can easily tell the author put a shitton of effort into this. It's also one of the longer slow burn fics I've ever read, and it hits every button I want in a slow burn fic. You got the relationship building, you have your intimate times, not just in the bedroom either (Though it has some wonderful build up of kinks, which I rarely, if ever, see in fiction), you have the others trying to accept Akechi into their circle along with the relationship itself, you have angst coming from both parties (Too many fics focus on one character, usually Akechi in this pairing's case), and then you have some soft quiet moments.

I think outside of the main pairing, my absolute favorite scene is Akechi's interactions with the others, specifically, Morgana and Haru (I do enjoy Futaba's as well, but it's very minor). If you like Haru, she really shines here, and shows she's probably the most awesome friend ever. And seeing Akechi slowly blending in with the others (The scene where Akira comes home finding Akechi asleep with Morgana on his lap is one of my favorite 'quiet moments') and slowly becoming part of their lives, it's not often you see. Most fics sort of push the other Phantom Thieves to the side with this pairing, or it gets really ugly and only Akira seems to want to help Akechi while the others are on the fence or just don't want to help period. I think the time skip helps a lot here, because they're not teens anymore, they're young adults, and they had time to reflect on things. I'll go more into this later too.

Characterization: 9.5/10 - This is where most of this review is going to go, because really, this story isn't focused on a plot or any kind of conflict. It's focused on the characters themselves, mostly Akira and Akechi, with the other characters around them. It's basically the two characters falling in love with one another (More so Akechi than Akira), some fluffy moments, some angst moments, lots of kinky moments, etc. Basically, if you want to see a slow burn future fic featuring Akira and Akechi, from the falling IN love to domestic life of the two to the 'adult side' of it, this is probably the only fic I'd recommend. Also, Kudos to the author for giving line breaks so if you don't want to read the smut, you don't have to. I, however, REALLY recommend reading the majority of it (Mostly because their relationship is a two way street, both outside and inside the bedroom, and they don't suffer from your typical seme/uke trope that most yaoi pairings fall into), it really adds to the relationship.

Lemme cover some of the featured characters. Most of the Phantom Thieves make casual appearances. Really, the story only shows Akira, Akechi, Morgana, Haru, and Sae Niijima, for the most part. Futaba appears along with Sojiro too.

Spoilers for the fic )

I docked a half point for really one thing that is a small minor flaw for me: The maid parts in chapter 6 come out of nowhere. Unlike most of the fetishes in the story, this one isn't built up and comes out of nowhere. Where as others, like the choking, hair pulling, and praise kink, are built up from nearly the beginning. This one doesn't, which puzzles me (I could've missed a cue for it earlier, but I don't remember seeing it). But it doesn't tarnish the story, and honestly, it doesn't even really affect the story (Plus the fact that it's well written helps too), which is why I only docked half.

Negatives: No real plot to speak of, might be too fluffy for some Akira/Akechi fans?

Summary: After five years since the end of the game, Akechi walks back into Akira's life. This time, Akira is determined to keep him there.

Overall: 9.75/10 - If you're looking for a slow build future fic for this pairing along with some well written smut, this fic will pretty much cover it. Again, I'm not a huge fan of Akechi/Akira fluff fics. This fic makes it work. If you're a fan of this pairing, this is pretty much a 'must read' fic. If you're not a fan, this might get you there, moreso if you enjoy built up romances and don't mind post canon fics. While a lot of the story is pretty fluffy, it has it's does of angst and does justice (HAH!) to not only the pairing, but to the other characters as well.

Edit: I had to edit this review due to me realizing that a scene I liked? Didn't happen in this fic. That's what I get for typing out reviews and comments so late at night. ~_~;; Or at least it would help if I re-read the entire fic before I type out a review/comment. Again, apologizes. ~_~;;

I swear to god, I'm going to review another pairing one of these days. This fandom is spoiling me rotten with high quality fanfics. I think this is a first time where I reviewed 3 separate fics in such a positive light (I rarely give fics above a 7, the last few fics I've given above 9s!). Like really spoiling me rotten.

HOWEVER! That may end up coming to a close! There's a fic for my preferred pairing that just got done, but it's going to definitely be one of those 'unpopular' opinions from me again, so... stay tuned!
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I already put this fic in my recommendation pinned post, but I decided to write a review on it. I'm also going to say this too: Even if you don't ship this pairing, you should still read this fic. Because to be honest, of all the Akira/Akechi fic I've read on Ao3, this is probably my absolute favorite of them all. It's sort of like the last fic, where events/issues/characters aren't just black and white. And it also doesn't really end happily ever after too, it's more bitter sweet, but the bitter sweet that I can get behind.

And this is something I could easily see happening in canon. Unlike a lot of Akira/Akechi fics, where I feel sometimes the characters are too forgiving, here, we see that not all characters are forgiving, and the consequences that come from it.

Again, going to warn, this review contains massive spoilers up to December, and the fic pretty much spoils the entire game, so be warned.

Series: Persona 5
Title: Crooked Hands
Author: coolkidroland
Genre: Angst/drama
Rating: T
Warning: AU, spoilers up to November
Couple (if applicable): Akira/Akechi

Plot: 10/10 - The plot is pretty simple but to the point. Basically, Akira sees if Akechi has his own palace (Tests it to the meta nav) and lo and behold, he does! And the key words to it, fit Akechi completely. Also, I don't know if this is canon about the character, but he seems to be interested in 'Featherman', aka, it's sort of like Power Ranger/Super Sentai spinoff, so it's no surprise to see that Akechi would be a Star Wars fan.

Basically, the gang goes through this and at the same time, the sixth palace. But going through Akechi's palace un-nerves them (Lots and lots of spoilers here) to the point of actually giving up on Akechi all together. Which is interesting. But Akira, being a good doer (Though he has other motives besides 'doing the right thing'), doesn't want to give up.

Pretty much, this is close to canon as it can get, and unlike a ton of Akira/Akechi fics, there ARE clear consequences to Akira's decision of wanting to save Akechi. Which a lot of fanfics don't really do or they don't cover the rest of characters and just focus on Akira and sometimes Morgana.

Now, how can someone have a palace that is a Persona user. Didn't Morgana tell us that isn't possible? Well, the fic has an answer for it, Morgana isn't the be all to everything. There's no telling if that's true or not, and that's kind of scary.

Writing: 10/10 - Just like the story before, no problems with the writing. I think the interactions are top notch in this fic. Think my favorite part of the fic is when Akira has a fit basically on his friends and still insists on wanting to go through Akechi's palace. It's painful to see friendships tear down and even fall apart. The most creative part of the fic is the 'reversed' Arcana that happens to the Empress. Anyone who has played the previous Personas know what reversed means and while I don't think canonly you can have that happen in 5, it's a nice reference and callback to the previous games.

Also, Lala-chan is awesome. >.>

Characterization: 9/10 - There is one reason I dock a point to this. It's actually when the characters don't want to change Akechi's heart, which puzzles me in a way, because I 100% side with Akira. Did we forget the sexual predator? Or the Yakuza that definitely caused young girls to sell their bodies which probably lead to them killing themselves? Or the guy who plagiarized people's works, made sure they couldn't get anywhere in life, and caused people to kill themselves? Or the man who was perfectly willing to sell his daughter off and overworked people to the point of death? Not even including the people in Mementos (Pretty sure one of them was a homeless assassin, so which makes no sense because changing his heart is okay, but not Akechi???), and even the mastermind, Shido, himself (So the hitman can't have redemption, but the mastermind who MADE the orders can!?). Not to mention, at one point, they were discussing on maybe killing Akechi, which totally goes against everything the Phantom Thieves stand for. They don't kill their targets, that's WHY they change their hearts.

The ONLY reason I can come up with is: To Haru and Futaba, it's personal. Haru is still also new to the group, she hasn't been with them that long, so she doesn't know about the others. She only knows they tried to change her father's heart and it failed cause Akechi killed him after the group left to escape the palace. Same with Futaba, she didn't see the previous 3 hearts being changed. Also, Yusuke kind of falls out of the story for some reason? I'm pretty sure it's only Ann, Morgana, and Ryuji who come after Akira, not sure why Yusuke sort of vanished? So does Makoto, but I'm assuming she's on Haru's side more.

Other than that, I don't see anything wrong with the story. It's really painful to see the group falling apart the way it does. Honestly? I think every damn character in this story needs therapy, not just Akira and Akechi. >.> And Sojiro deserves a medal for having to deal with all this shit. And Lala-chan is awesome, I have to mention that again. >.> I don't really approve of what Akira decided to do and going into a palace by himself? Dumb as shit. But they're not really helping him (More like rubbing salt on the wound), if anything, they're just kind of proving the point of what a certain shadow said.

A lot of this kind of boarders the line of melodrama, but then again, it's a story about fucking teenagers, so yeah, I can definitely give that a pass. It also ends bitter sweet too, there is no happy ending, and there ARE consequences (Like can he repair his relationships with the others? I'm going to say not all of them, to be honest, moreso in Haru's case), and there's still pretty much Shido and other more spoily stuff, but that's where the story ends.

Negatives: Can be a bit on the melodrama side

Summary: Akira finds out that Akechi has a palace and convinces the group that changing Akechi's heart would be easier and less risky than going through their original plan. Too bad nothing is ever easy...

Overall: 9.6/10 - Of all the Persona 5 fanfics I've read, I really cannot recommend this enough, even if you don't like the pairing. It goes to show you how characters are never black and white as we think they are, moreso than the other fic. If you can handle the teenage melodrama and are looking for some really good angst from both Akira and Akechi with a good focus on the Phantom crew, look no further.

Up next, hopefully something not Akira/Akechi related. That's the one problem with this pairing, it's an emotional roller coaster (It kind of needs to be, with the issues and baggage that Akechi brings with him). After rereading this fic again, I need a break from their melodrama. >.>

Edit: So apparently, the author decided to write a sequel to this, and there's probably going to be more, maybe? I may do a review of this one and any fics in this timeline here after, but I think I'll wait, mostly because I wasn't expecting anything else to be written, since this story stands well on it's own and ended in a way that the reader could fill in the gaps. But I'm definitely in favor of any more stories on this timeline. >.>

Just when I said I was taking a break from this pairing too... SIGH!
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Well, a fic that I was keeping my eye on finally finished, so I might as well start with this one.

First off, maybe because this fandom is still really new, but the quality of fics that I found for Persona 5 is pretty high. Most of the time, when I see a fic that catches my eye, it actually turns out to be a good story. There is only one tiny problem.

The majority of the good quality fic tends to be Akira/Akechi. Yeah, this is a pairing I feel the most neutral on, obviously because of game spoilers. I vastly prefer Akira/Yusuke if I'm going for slash, and if I'm going for het, Akira/Makoto or Akira/Futaba. 75% of the time when it comes to quality fic though, it's on Akira/Akechi, which is actually surprising because this is probably the most controversial pairing from canon. It's also the pairing I have the most mixed feelings on because of it's controversial issues. To be blunt, it NEEDS to be well written for me to actually believe it. There also needs to be a ton of angst in it for me to believe it too or it HAS to cover some issues when it comes to Akechi.

You'll also be seeing a TON of 'fix it' fics, for obvious reasons. But believe it or not, a lot of the fix it fics I've seen do NOT forget the shit that happens in the game. Well, most of the time. Sometimes I feel the characters are too forgiving, but it really depends on the character, the context of the story, and when the story takes place.

Also, I'm going to warn, because of this pairing in general, there's going to be a shit ton of end game spoilers (Most stories written for this pairing are either during late canon or post end game), it just can't be helped. So if you see me reviewing a fic that has anything to do with Akechi, assume that there's going to be end game spoilers.

Series: Persona 5
Title: if you never shoot, you'll never know
Author: junfhongs
Genre: Flangst, though more angst than fluff, AUish for end game
Rating: T
Warning: Fix it fic, AUish, massive spoilers for end game
Couple (if applicable): Akira/Akechi

Plot: 8/10 - There really isn't much of a plot to this, this is pretty much more of a character study than anything else. Basically, Akira finds Akechi outside of LeBlanc the day after Valentine's Day and takes him in. And the characters basically learn about each other that the other doesn't know and so on. There's also a bit of background about Akechi being in bigger shit that causes problems too and Akira wanting to help, but that's kind of the gist of what you could call a plot.

I think the summary of the story sums up this story well enough: "Since Akira was so obsessed with bringing out the light in him, Akechi could revel in the darkness that made Akira just a bit more real to him." It's also a big reason why I decided to read this fic to begin with, because the characters aren't just black and white. That Akira isn't a pure hearted hero (This is seen more so when he confronts Makoto), he does have some shades of black, and that Akechi isn't a cold hearted villain, that he does have shades of good inside (How he tells Akira that he was wrong for yelling at Makoto and the proceeding conversation, how he doesn't want to endanger Akira).

There is one thing I will give credit to, how Akechi survived. In canon, you max Akechi's Confident rank right after the whole Cognitive Double stint, so maybe because of that, it gave him the strength to somehow survive (His own Persona gaining some strength, though they usually evolve into another form, but Akechi is a kind of weird case). It's actually believable.

Writing: 9/10 - No problems with the writing. I really like the interactions between the characters. And though it pains me to admit it, I really liked the confrontation between Akira and Makoto and the aftermath conversation between Akira and Akechi, it's painful, but it manages to stay perfectly in character.

The story flips around to being really angsty for both parties and turning into fluff for both parties as well, which fits well with the story. Though there seems to be more angst than fluff, which to be honest, is how I like this pairing. It has enough angst for me, along with just enough fluff for me to be satisfied.

Characterization: 9/10 - Pretty much everyone is IC here, though Futaba is sort of pushing it. Then again, Futaba is very socially awkward, so I guess you could use that as excuse why she doesn't violently react to seeing Akechi alive (Even Haru was sort of forgiving in canon, like, 'I can't forgive you, but I understand how you feel'). She's also pretty rational too and probably believes in Akira, so she trusts his judgment, in the end.

They also, like I said above, aren't very black and white. And Akira's relationship to his parents in this story parallels very nicely to Akechi's. You see traces of Akira's dark past and how though he's usually calm and collected, even he has his limits. I really like that. I also like how Akechi doesn't want Akira to damage his relationships to others because of him, and how he has to fix his problems on his own.

Also, the fact I think a lot of people forget here: Akechi isn't stupid. I mean, a lot of what he was solving were 'pretend' cases, but he HAS shown in game canon that he has a brain.

Though I think this story ends a bit too happily, I think the ending is fitting. Basically, both boys can start a new life and to both, it's a new beginning to what may lead them, which actually fits in tone of the actual ending of the game.

Negatives: None really, unless you count the lack of plot

Summary: Pretty much a character study on Akira and Akechi that takes place after gameplay but before the game ends. Their relationship seems very black and white, hero and villain. That's how it's supposed to be. Yet not every villain is cold hearted and not every hero is a picture of virtue...

Overall: 8.6/10 - Pretty solid character study. Even if you don't ship this pairing, I'd still recommend it. It won't get you over the ship fence, but you may see the characters in a different light.
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What better way to return to my old fandom than by finding some bad Star Ocean fic?

Series: Star Ocean 3: Till the End of Time
Title: Love on a Limb
Author: Larien Surion
Genre: Drama/Romance
Rating: E
Warning: Horrible characterization, lots of character bashing, uke!Albel (!?!?!?!?!?!?!?!?!?!?!?!?!?!? *Mind blown*), mpreg
Couple (if applicable): Fayt/Albel, IN THAT ORDERi

Plot: 3/10 - There's like, no plot to this, and I have no idea if this takes place pre or post canon, to be honest. Basically, Fayt gets massively injured in a fight to the point where he can't use his leg. Albel makes a cast(?) for him, then winter comes, Fayt chooses to go with Albel, Woltar tries to play matchmaker, despite Albel's wishes (Since when did Woltar EVER actually act like an asshole to Albel, like mean spiritedly???), Cliff feeding Albel a 'harmless love potion' so that Woltar can get Albel into an 'arranged marriage', so Fayt basically takes care of the problem by sleeping with him, cept it ends up being a mpreg potion (HOW does that even work), they have like 8 kids and live happily ever after.

Like where do I even begin with this???? I can't, because it BARELY passes as a Star Ocean fic, and it's just so bizarre... The ONLY reason this sits at a 3? Because Albel is the uke here. Yeah, of EVERY damn Fayt and Albel fic I've read, NOT ONE has ever involved Fayt being the top. So to see a fic where he is on top and taking charge? Shocking.

Too bad the plot is a mangled mess. And the smut isn't good in it at all (Persona 5 fandom has SPOILED me rotten with good smut pieces).

Writing: 2/10 - On top of this mess of a heap plot, we also get the blandest writing I've seen in a while too. Bad spelling? Check. Misspelling proper names? Check. Grammar fails (You're and your for example)? Check. He said, she said littered throughout the entire story? Check.

Also, the paragraphs are wonky in later chapters, maybe due to's stupid formatting, but who knows.

The entire story is just so sloppy written. And to top off the shit sundae...

Characterization: 0/10 - Characters not acting like themselves! Joy! We have, of course, Sophia bashing. We have quite a few scenes with Roger bashing. I mean look, I don't like either of those characters. So what do I do? Write them out of the story! Wow, I mean, how hard is that to do, authors!?

NO character in this story acts like the character from canon, not a single one. You could change the names and proper names and never guess this was a Star Ocean fanfic. Authors, when I'm reading fanfiction, I want to read about the characters from whatever fandom I'm looking at. Otherwise, WHY write fanfiction?? Go write original fiction, at least you may get money in the process!

What baffles me is the indirect Woltar bashing. Like, of ALL the characters to use this shit on, him???? He isn't even that important of a character to the original game, but I'd have to say he respects Albel quite a bit, so seeing him being manipulative??? Yeah, no.

Albel acting uke blew my mind, because I rarely see it. I'm always bitching about Fayt being a whining pile, but here, for once, it's the opposite. And while I wouldn't mind Albel being on bottom for once, it's not done well here at all. Not to mention the whole 'male getting pregnant' issue, not to mention it's never said how Albel gave birth. I guess the author didn't want to go into the details. Or more like, couldn't. >.> So I'll just assume he shat them out.

Negatives: Just about everything in this story is a negative, yeah, it's that freaking bad
Summary: Fayt gets wounded in a fight, Albel decides to take care of him. Out of that blossoms love, I think?
Overall: 1.6/10 - It's been a real long time since I came across a fic that was this bad, let alone a Star Ocean 3 one. I'd only recommend reading this if you're really freaking bored out of your mind or a masochist. Otherwise, stay the FUCK away.

Coming up next? Maybe some Persona 5 fics. Maybe I'll review one of the many recommendations in my pinned post.
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Well, let's kick my move to dreamwidth with the game that a lot of people (Including myself) have been waiting over a decade for to drop, Persona 5. Now I'll admit, I ignored a lot of the hype, and I tend to ignore a lot of hype, in general, mostly to avoid being disappointed (FF15 would be the best example of that, but I wasn't as disappointed because again, I got off the hype train). I don't watch trailers either because trailers usually just contain cutscenes and no actual gameplay content about 75% of the time. But unlike FF15, where I was overall disappointed, Persona 5 pretty much exceeded what I was expecting.

Also, be warned, there are some heavy spoilers in here, mostly with characters themselves. I'm going to try to avoid main plot spoilers, but be warned.

Title: Persona 5
Rating: M
Genre: JRPG, Modern

Graphics 7/10 - Now I'll admit, the graphics don't look any different than like, say, Tales of Xillia on the PS3. I mean, this is where the game probably suffers the most, so if you're going in expecting to see like FF15-like detail, you're going to be really disappointed. But I think the style makes up for it. The biggest example is probably the menu system, where you're treated to seeing the main character sort of interact with you depending on what you're doing.

The dungeons range from being dark to colorful and bright. I actually did feel like I was in a subway (And getting lost the first day as well) and I did actually feel like I was in Shibuya the times I was walking down the street. The artwork for portraits is done really well. The cutscenes are done well too and there's a lot more than previous installments as well.

While it's not the most heavily graphic detailed game, it makes up for it in it's style.

Plot: 8/10 - I'm going to try to hold off on major plot spoilers, but the game comes down to this: The Main Character (Since there's no official name for him, I'm going to go by the name he's called in the Manga, Akira) is walking home one day, where he happens upon a scene where a woman is obviously having... difficulties with a drunken man. Of course, Akira being a sensible human being, goes to help, only to have the situation completely turn on himself after the man falls down on his own accord and proceeds to yell, 'I'll sue!' (It's more like, 'I'm going to press you for assault!' rather than sue). Yeah, you should guess where this going, because this situation? Happens in real life.

Anyways, he's falsely accused of assault, and ends up with a criminal record. He's sent off to another town to be put on 'probation' for a year. Along the way, he meets people that, like him, were pretty much 'wronged' in some way, which leads us to our main theme, a bunch of outcast teens being lorded over by some of the shittiest 'adults' I've ever seen.

While walking to school one day, Akira gets pulled into a strange world along with another boy named Ryuji and... there is our 'Dark Hour'/'Midnight Channel' world of the game, called the Metaverse. Everything seems strange at first, and I'm not going to spoil it, but basically, Akira awakens to his power of 'Persona'. While in this world, they come across a cat-like creature named 'Morgana', who has no memories of his past, but seems relatively knowledgeable of the Metaverse. And basically, rocks fall and shit happens from there.

To be honest, trying to summarize the plot without some major spoilers is like impossible. So I'm going to cover the companions a little instead.

Spoilers for 'Confidant' Links, I also make some comparisons to Persona 4 )

I am going to say, I find the overall plot good for the most part. It does get dark, especially early on, so be warned on that. I don't think it gets as dark as Persona 3 or even 2, but it does get dark enough for me to give a warning about. I found Persona 3's story to be over the edge of 'too dark', but I think this game hits a perfect balance between dealing with dark issues and having it's light but quirky moments.

One complaint I have, I found the weaker parts to be, sadly, at the end of the game (And a certain character that I talked about above). However, it wasn't bad to the point of ruining my game experience. Overall, the game had me hooked from beginning to end. But I will warn, put aside at least 2 hours when you reach final boss time, cause holy shit, this game's ending is one of the longest endings I've sat through.

Music/sound 8/10 - I'll have to admit, I was really tempted to lower this, mostly because there's quite a few tracks I'm not fond of. But the tracks that I did like, I really liked them a lot, and I realized, that's how I felt about other Persona games, so I kept it as is. This Persona sort of goes for a more jazz type theme, which does fit the mood of the game. Some of the Dungeon's music is really well done and I like all the battle themes in the game. And the 'overworld' theme is really well done and I was thrown for a loop when after playing the game for over 10 hours, they put lyrics to it. But that has actually been a staple of the games, having lyrics in many of the songs in the game.

Gameplay: 9/10 - I have to say, it's been a while since I really enjoyed a turn based JRPG. Honestly, I can't really remember an old fashioned turn based RPG that I liked since Bravely Default on the 3DS, let alone a home console JRPG.

The gameplay is pretty much in the same vein as Persona 3 and moreso Persona 4. With a few minor changes/upgrades. First off, you can switch people out whenever you want. This is good because if someone is low on sp (Mana bar for this game), you can swap them out for someone who has a full bar, even if you're in the middle of a dungeon. You have your typical melee weapons, and they brought back guns from Persona 2. But honestly? Unless you have a gun that gives stat debuffs or the demon happens to be weak against guns, you're probably going to not bother with it until boss fights where extra attacks may make/break the fight.

You also have your Personas, and everyone has a set Persona besides Akira, who can swap out Personas at random. You can gain Personas by either making a contract with a shadow or by fusing them in the Velvet Room. Whereas your party members are stuck with their Persona for the rest of the game. So basically, whoever you put in your main line up will be that, and you can basically compensate for what you lack via Akira. Everyone learns different moves, but for the most part, whoever has the 'fire' spells will be only learning that, and so on and so forth.

Personas have a range of skills, but they basically serve as your 'magic' of the group, though there are 'physical' skills that will use your hp instead of sp. Dungeons are pretty much a balance of trying to clear them as fast as possible, but also focusing on saving your sp or using it to do 'all out attacks'.

Speaking of all outs, most enemies you meet will have some sort of weakness. The big trick to the game is exploiting those weakness to knock all the enemies off their feet. And if you manage to knock them all down, you can go for an all out attack, which usually kills all the enemies on screen or will do massive amounts of damage. In regular fights, you can actually talk to the demons (Something taken from earlier Persona games) and you can either have them become your Persona, or instead, they can give you money/items. Doing this will bypass the fight entirely (Though you do gain exp and money if you killed any).

Basically, it comes down to you either needing money (For your daily life, equipment, or fusions), needing items (Saving you the trouble of buying them or getting lucky and getting a sp healing item), needing power (More Personas means more chances of fusions or maybe you just really want that Persona?), or needing exp (All out attacks will usually wipe the entire pack out, unless you're underleveled/undergeared).

You also get cards later on down the line, so if there's a certain skill you need, you can slap it onto the Persona of your choice and bam. You can get more when a certain character joins you instead of farming one of the dungeons for that one card you want, basically, this character can make you a duplicate of any card and if you level his Cofidant link, he can make higher level ones.

I'm avoiding speaking about the Dungeons because they are heavily linked to the story and I don't want to spoil it. But for the most part, the Dungeons are your typical RPG flair, and unlike the last 2 games, these aren't based at random. There's also some clever puzzles in this one, and one of them actually caused me to have to write shit down, and it's been over a decade since I actually had to do shit like that.

There's also a stealth system in the game, which I think is a miss, because some parts of the game, it's nearly impossible to hide in certain areas, especially long ass hallways, without getting caught or waiting for the enemy to turn it's back, you dashing in as fast as you can, and causing a surprise attack. And you'll want to do surprise attacks as much as you can, cause if the enemy gets the drop on you, you can easily die.

And if Akira dies, the game automatically ends (Unless you play on Safety). That's the only thing I wish they would drop out of the game, cause it sucks getting far into a dungeon, only to make one stupid mistake and Akira dying because that light/dark skill that kills in one shot decided it wanted to work that one time. :/

Also, if you get caught by enemies too many times, you can get thrown out of the dungeon. I mean, in a way, it makes sense, you're supposed to be a thief, and what does a thief do? Sneak around without getting caught. There's certain tools that can bring down your 'bar' if you get caught too many times and the bar lowers if you ambush an enemy, but still. It's a clever new system, but it has some obvious flaws. I will say this though, I never managed to get a bar over 50% in the entire time I played, the highest was maybe close to 40%, but I ended up playing a lot more carefully than I usually do, and probably a couple of hours was me waiting for the enemy to come into sight before ambushing them. So needless padding.

And yes, you can play the game on a mode that basically makes battles trivial. If you're looking for a much more casual experience or going through NG+, it's good to have on, but I'd recommend to play on easy at the very least. Unless you know the tricks and trades of the series as a whole, would I recommend anything beyond Normal, because I heard the harder modes are really brutal.

Now that I covered the fight system of the game, let's get to the other important aspect of the game, the 'life simulation' portion, which was added in from Persona 3. Remember, Akira IS a teenage student, so while you have this 'mystic' power shit, you still live the life of a student. Which can range from studying for exams, hanging out with your friends, going to the movies, working a part time job, taking a bath at the bath house down the street, trying to pass the 'Big Bang Burger challenge', watching DVDs, playing video games (Playing a game within a game...), making tools for your 'heists', or hitting a home run at the batting cage.

There is SO much shit you can do compared to the previous Persona games that even I haven't found everything. And everything you do raises 'social stats', which basically serves as 'flags' for most of your Confidant routes.

If you think also, that the life sim part isn't important to the game, think again. By forming close bonds to your teammates or maybe the non teammates, say, for example, that guy in your class, you increase your own power. In previous games, it just meant fusing more powerful Personas for your main protag and your teammates would just get a more powerful Persona if you befriended them. But in this game, your 'Confidants' offer you a wide variety of abilities. You have the obvious ones, like getting more exp or money after a fight. But you have others, like befriending a certain character will let you switch characters out DURING a fight, which can come in real handy in a pinch. Or another will help you make powerful sp healing items. Or another which will let you read or make tools during class. And another will teach you special moves that you can use during fights. This isn't limited to non-teammates, as in the closer you are to your teammates, the more they offer in battle (They'll help you with negotiations with demons if you fail or they may take a fatal blow for you), and if you form a tight bond with them, their own Persona will evolve into a more Powerful version of their original.

The one good thing of this is now it's just as important to level those non party member links as it is to level your teammates. Not to mention, you can now take your party members to different places you can unlock because someone invited you there previously, or you read about it in a magazine. You can actually continue to do this even when they're maxed out, and if you take them to a place they like, they can give you something to decorate your room with. It's not something you HAVE to do, but it is a nice touch.

And yes, you can actually 'get into a relationship' with certain girls of the game. You can date one or you can date them all, if you so wish. The choice is really up to the player, and you get something special from them during two 'love bonding' events in the game that actually does go over to NG+. For the curious, in this game, I chose the Priestess, who happens to be one of my favorites of the game, on my first run. >.>

And it's all on you. Basically, you have to focus your social teenage life with the life of a Persona user. If you spend too much time on being a Persona user, you may actually hurt yourself in the long run, because you don't have enough power to defeat the tougher enemies down the line (Even outleveling sometimes doesn't fix it). However, if you spend too much time on your social life, someone will get hurt or killed and the game ends (Or it flips back a week, and all your previous progress is basically set back, which is really annoying). It's all a balancing act. Now I've seen a lot of people use the guide over at GameFAQs, but I'd highly suggest if this is your first Persona game to ditch the guide and find stuff on your own. I found quite a few things on my own that the guide doesn't really mention or doesn't mention until late end game.

Also, you do have a limited time and I think one flaw in this game is that if you explore certain dungeons, you waste an entire day until you max a certain Confident who will let you go out at night. And I feel like a lot of days are wasted, because the characters talk for like 5 minutes, part ways, and the game goes to the night, only to have Morgana nag you that you need sleep. It's really frustrating at times when you want to go out and do something, and the game basically tells you otherwise.

Other than a few minor things, the gameplay is pretty much the same as the previous with some life improvements.

Overall: 8/10 - Despite a few minor complaints and the graphics being previous generation, this is a very solid JRPG that any RPG gamer should have in their library. If you're new to the Persona series, this game is a very good one to pick up to get into it. And fans of the previous games will definitely be satisfied for the wait.
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I'm going to admit, I think this series falls a little too much to your typical 'seme/uke' set up, moreso if you just read part 1. Part 2 changed my mind a bit, and while I prefer Takumi angst over Leo, the few fics I find that focus on Leo angst are really well written. I am still going to recommend part 1, because you really should know what is going through both character's heads, but part 2 is really the superior version.

This author tends to be hit and miss with me, but her ideas are so good that I can forgive the 'seme/uke' setup. And fuck me, I do like to see Takumi happy in the end. >.>

Series: Fire Emblem: Fates
Title: i am too alone in the world, and yet not alone enough
Author: CarbonFootprint
Genre: AU on Conquest timeline/Drama/Romance/Flangst, though swings more to angst than fluff
Rating: T
Warning: Massive amounts of angst from Leo and Takumi, end spoilers for Conquest, spoilers for Revelations conversation
Couple (if applicable): Leo/Takumi

Plot: 9/10 - I'm going to admit, this is the sort of AU I like, where one event changes and basically a butterfly effect follows. I'm putting this under a cut, because the plot basically spoils the end of Conquest. Conquest spoilers! )

And depending on what part you're reading, you'll see different things. Takumi's part focuses on his comatose state dreams, and you once again, get a rehash of their damn in game supports. I really wish people would just add their own damn flare instead of cooking 'copy pasta' of the whole thing. When he finally wakes up, he realizes the boy from his dream was that, a dream, and he has to deal with that and his own issues. You can kind of guess what the spell did to Takumi, and reading part 1, I didn't really understand why Leo was flipping out so badly.

Part 2 actually cleared up my big problem with part 1. And it makes a lot of sense. It's also really well written, and it satisfied my angst itch along with clearing up the problem I had with part 1. Basically, part 2 is from Leo's point of view and parallels part 1. And it does so really well. Part 2 also has an epilogue and there was supposed to be a part 3 (Never happened, the author kind of dropped out of fandom for some reason?), but part 2 ends in a satisfying enough way to not need anything after.

Basically, out of all the stories that cover 'soulmates' and Conquest AU endings, this one is probably the best well written.

Writing: 7/10 - The writing is just okay in part 1, though the interactions that Takumi has with his siblings save it a lot. Part 2's writing is far superior, and we get into Leo's head and the big problem I had with him from part 1 makes a ton of sense.

Though, to be honest, the writing is just okay, though it does greatly improve as the story moves on. The flow and the ideas of the piece, as a whole, are what make this two parter stand out from the rest of the stories I find on Ao3. This would be a great example of a really good and creative idea boasting the writing quality in general. I say boast, because the writing isn't bad, and is above quality work. It's just that the ideas and the conversations between the family members are really well done and stand out way more than the quality of writing.

I think the only thing that suffers is that Leo and Takumi sort of suffer from your typical 'yaoi seme/uke' setup. I say it's mostly on Takumi rather than Leo, but I'll get into that later.

Overall, it's a really good read. Despite the 'copy pasta' of the support conversations. Though I will admit, part 2 does sort of give it a flare of it's own compared to part 1.

Characterization: 8/10 - I would've given this score a 5 or a 6 if I was just basing it on Takumi and Leo's relationship to each other. There's too many tears and Takumi suffers more from the 'uke' syndrome that I see commonly in nearly every fanfic. It's a bit more excusable to some degree with him because of all his emotional baggage, especially in the conquest timeline.

Leo is somewhat excused from it in part 2 to some degree. Story spoilers )

However, they way the Royals are written is what saves it and allows me to excuse the typical yaoi dynamic. I freaking loved that the most in part 1, when Takumi finally wakes up and the way his siblings react to his awakening and recovery, because it's realistic and touching. I also like the interactions with Leo and the other siblings, how he keeps going to Corrin and asking her on Takumi's condition and the conversation he has with Xander.

Despite the small seme/uke hiccup, the rest of the cast is remarkably IC, and while Leo and Takumi dance near the OOC boarder, they never come too close to it to hurt the story.

Negatives: Somewhat cliche seme/uke setup, part 1 is somewhat inferior to part 2

Summary: An AU to the Fates Conquest timeline. During the final battle of the Conquest timeline, Leo notices the small spark of life behind the possessed Hoshido's Second Prince's eyes. Instead of killing him, he then decides to take a gamble on a untranslated spell from his Divine Weapon, Brynhilder...

Overall: 8/10 - A story that has a few hiccups, but is definitely worth the read. I recommend reading both parts in order. I wouldn't recommend it if you're not a fan of the pairing already, but if you are, this fic will satisfy you greatly, more so if you want an AU done right.

Anyways, I think it's break time again (I think I had my fill of Leo/Takumi for the moment) since Persona 5 is coming out real soon. MAYBE I'll find another Persona 4 fanfic in the meantime. >.>
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I know, I did promise I'd bring a good AU fic next, but the only fics I'm keeping an eye out on for that aren't finished, and I rarely, if ever, review unfinished fics, mostly because you don't know how it's going to end up. So that's going to wait. Though technically, this fic is sort of AU?

This is also the kind of AU plots I prefer. Where the characters are still in the same world, but things are different.

But sadly, like the last fic, it isn't really that good. And it really saddens me, because this fic does have some good ideas, unlike the last fic, which was just cliche boredom.

I don't know why, but seeing fics that have some really good ideas, but not working because of the writing or because the ideas don't flow together or whatnot really makes me sad (Even more so since I love me some well written Takumi angst), more so than finding a fic that's just downright terrible.

Series: Fire Emblem: Fates
Title: Fear of the Truth
Author: Hao
Genre: Flangst/AUish
Rating: E
Warning: Massive Takumi angst (Do I even need to warn for this, it's freaking Takumi...), very AUish, OOC Leo, typical seme/uke setup, OOCness, slight dom/sub understones
Couple (if applicable): Leo/Takumi, mentions of Xander/Ryoma and one sided Leo/Niles

Plot: 7/10 - It's kinda hard to explain the plot without massively spoiling the fic. But let's just say that I'm okay with this kind of AU, mostly because it still takes place in the same setting, but events are different. Like Nohr and Hoshido aren't at war here, and Garon is already dead. Basically, the Nohr siblings have found something that belongs to the Hoshido Royality and wish to return it to it's rightful owner. Oh, and of course, there's talk of soulmates. And shameless smut.

There are some really good ideas floating around in this fic. Like the daily life of Takumi I found interesting. I found his conversations and how the other characters from the game interact with him. I also like how he's taking painting lessons with Kagero (I'm not sure if it's canon or not, but I like this idea, in general).

Spoilers )

But sadly, that's where it ends for the positives, because it falls to your typical seme/uke dynamic (Especially when Leo just starts to randomly flirt with Takumi just after they met). Which don't really fit these two characters personalities. I'll cover this more later with characterization.

Also, the relationship comes on WAY too fast, despite the whole 'soul mates' thing (That's pretty much the second half of this fic, though mostly, it's about 75% smut in the second half). In fact, to be honest, the talk they have after flyby smut in the hallway scene should've happened BEFORE said smut. Again, I'll cover this in characterization.

Writing: 3/10 - This is where the story suffers the most. The story has a ton of typos and grammar mistakes all over the place. It's so bad that it really took me out of the story several times (Your and you're being the most common one, along with They're and Their). I don't think the author had a beta to this fic either, because there are typos that a spelling/grammar checker could pick up on easily. Maybe English isn't their first language (Which is no excuse, get an English speaker to beta for you)? Either way, this story would've really benefited from a beta.

The writing can be rather bland at times, and the story can get a bit draggy as well. Like there were some points where I just wanted to get to the point of the story, or random smut followed by a 'oh reasons' and going right back into smut, with little to no build up.

I have no real problem with the first half of the story besides the many typos and grammar fails. The second half is just where the story falls apart, due to an OOC Leo. Which I'll cover right now.

Characterization: 5/10 - Honestly, if it wasn't for Takumi's character in the first half of the story and the other characters, this score would've been sitting at a 2. Takumi's character is pretty spot on, along with his internal angst in the non-smut scenes. And like I said, I really like the interactions with Takumi and the other minor characters, like Kagero and Oboro, and his siblings.

And then Leo comes into the picture, and it all pretty much goes downhill from there. Leo is pretty much OOC to the max in the story. I mean, when he started calling Takumi, 'baby', I pretty much blanched. That took me right out of the story.

I mean, I have read fics where Leo and Takumi are in a more dom/sub role than I want them to be. And I can accept it if the writing is there. It's just... not here. And I think part of it is there's no buildup and we're supposed to just accept this because 'oh, they're perfect soulmates and Takumi wants to be submissive just because!' I highly doubt Takumi would be okay with Leo basically sexing him up in the MIDDLE of a hallway, considering how stubborn and prideful he is.

My personal opinon on this? I see both of them as switching out. I'm okay with either one being on top or bottom (Though not gonna lie, I honestly prefer Leo being more on top, just because I think he would need to play the more 'emotional support' role to Takumi, and being the top would allow him to do so). In a dom/sub relationship though, I'd definitely say Leo being the dom, but it'd have to be written well for me to believe it. It's totally not here.

I also realized there's a total of 4 smut scenes, all of them nearly back to back to each other. I think this is the first story where I've gotten a sudden overload of smut, back to back to back too, with almost no build up. It could be because Leo comes off WAY too strong and he outright flirts with Takumi right away, which I really can't see him doing. Oh, and 'baby'. Gag.

It's not that the smut scenes are badly written, believe me, I've read a lot worse. But due to the numerous typos and an OOC Leo, it doesn't... flow well. And again, I blame an OOC Leo and little to no build up. I mean, Takumi himself even protests that they only just met and shouldn't do this, but he gives in, cause... Just cause!

Negatives: Cliche seme/uke setup, OOC Leo, many typos, many spelling/grammar errors

Summary: An AU to the Fates timeline. Takumi's life is about to turn upside down when the Royals of Nohr come to visit, returning something that once belonged to the Hoshido Royal family. He's not exactly pleased about it, moreso when the Second Prince of Nohr looks exactly like the blond haired boy that has been invading his dreams the last few days...

Overall: 5/10 - It saddens me greatly when I see a story with a great idea gone to pot. This is just another example of a bunch of great ideas that don't mesh because of writing and OOCness. I really want to recommend this, but I just can't because OOC Leo and the massive amount of typos ruins what could be a really good story.

Now I promise I WILL review a good fic next time.
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Well, let's get away from BL Visual Novels for the moment and go back to what this journal originally was for, reviewing fanfics! Today, I'm going to cover a fandom that I surprisingly didn't expect myself to fall into.

I have a soft fondness for Fire Emblem series. My first game was on the GBA and I never finished it due to me not wanting ANY unit to die. I originally bought my 3DS for other games, and one of them was for Awakening. Luckily, the game allowed you to choose if you wanted to go the 'normal FE' style route or make it where a unit dies, they're just out for that particular map. I may cover some Awakening fanfics in the future, but for right now, we're going to talk about Fates instead.

Believe it or not, most of the fanfic I come across for Fates (That doesn't have obviously troll summaries at least) is pretty high quality stuff. At least in the slash department. When it comes to het, I get a lot more misses than hits, and considering that the amount of slash is nearly triple as the amount of het, it's kind of disappointing.

For the most part, I'm a Royal fan, and I'm very fond of Takumi most of all. Followed by Leo and Xander. And finding fics featuring them with Corrin... is rare. Like I think I can count less than 10 fanfics featuring EITHER one of these pairings that was worth the read. While finding fics for Takumi and Leo, on the other hand, are a dime a freaking dozen, and I found WAY more quality works. Luckily, I like this ship as well, so I win either way. >.>

But here's a thing I noticed a LOT with this fandom: fucking modern AUs. Why the fuck do you want to put characters in obvious fantasy settings in our own universe!? It just really floors me how people want to throw every sort of fandom into our world!

Sometimes, shock and surprise, it does work. Though, with my taste, I prefer AUs, as in one change setting up a butterfly effect (Or in the game's case, an AU happening in the Conquest or Birthright timeline changing things). This... is not one of them. The writing isn't too terrible, but the fic is just so meh in of itself...

Series: Fire Emblem: Fates
Title: Totally Not Friends
Author: Novaluna
Genre: Fluff/humor/slow build (aka relationship building)
Rating: T
Warning: Recycled support dialogue, meh attempt at humor, though it tries, sisters acting like shipping brats?
Couple (if applicable): Leo/Takumi, background Corrin/Silas and Kamui/Oboro

Plot: 5/10 - This scores pretty low only because it's just so meh. Basically, Corrin and Kamui (aka, female and male avatar) take their siblings to a beach house to spend one month of their summer vacation. Takumi and Leo have to share the same bedroom and... you can pretty much guess what happens there.

It's boring, it's predictable, it's... very meh. I really have nothing else to say, because it barely runs as a Fire Emblem fanfic, and I can barely recognize the characters from their canon counterparts.

Writing: 5/10 - The quality of the writing seems to dip in places, but not to the point of some other works I covered on here. The first few chapters are eye roll worthy because it's just another 'Let's copy and paste Takumi and Leo's C and B support right from the game!' Seriously, I don't mind if people want to add their support conversations into their stories, but add some flare or originality to it instead of a pure copy pasta that stands out from your writing!

While the writing does pick up in the next chapter, the quality dips later on, then improves and then dips again. I almost wonder if the same person is doing it or maybe the author was distracted while writing this.

Probably the worst example of instantly taking me out of a heart warming scene is the start of this paragraph in chapter 11, when Leo is comforting Takumi out of a nightmare and Leo ends up kissing him and the following is written right after:

"It wasn't exceedingly amorous -nobody stuck their tongue in anyone's mouth, or -gods forbid- ripped someones clothes off- and it was very chaste kiss, but it was a kiss, and it was passionate nonetheless."

That would be fine and dandy if this scene was coming off as humor, but it's not. Not to mention the sentence itself is very bland and really out of place, moreso the sentence in between the hyphens. It comes off as author's notes and is the wrong way to use them too. I mean, you don't need to go the purple prose route, but have some more description besides 'it was chaste and passionate'. Or basically, show, don't tell.

And what's funny, is it still tries to be heart warming to some degree. It's like the story sometimes can't decide if it wants to be heart warming or 'TEEHEE!' type of humor.

Characterization: 4/10 - Like I said above, you can barely recognize the characters. In fact, you can basically slap other names over the proper names and barely tell it was a Fire Emblem fanfic. But is that because they're written OOC? Or is it because of the boring cliche plotline? Probably a mixture of both. I feel like the featured characters, Leo and Takumi, suffer less from the OOCness than the others, who are basically along for the ride to 'get their brothers together'.

Just... oi...

Corrin and Kamui have been basically reduced to 'shipper' brats, which just basically makes me facepalm. I mean, do people forget that your avatar DOES have a personality in the game to some degree!? Everyone suffers from OOCness, and that seems to be a trend with modern AUs in general. Though to be fair, there are a few that do work, it doesn't in this story.

Negatives: Cliche, quality dips in the writing, other characters reduced to shipper brats, copy pasta support conversation
Summary: Corrin and Kamui take their respective siblings to the beach for the summer. Stuff happens. Mostly revolving around their younger brothers hooking up.

Overall: 4.6/10 - Do yourself a favor and read this work instead by the same author, the quality and writing is WAY better than this story. It's not really a Takumi/Leo shipper fic, but it is evidence that this writer can produce good quality stuff.

I also need to stop writing these reviews at like 12-1 in the morning, so many typos I found in my own review (That, and I think my keyboard is dying on me, because hitting the backspace button isn't working half the time anymore). Next, maybe I'll grab one of the AU fics that I found that did work for the fandom.
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Well, it's time to do a real video game review for once and we're reviewing the big one, Final Fantasy XV. Now, lemme say a few things:

1. I haven't played a single player based FF game since 12. I completely skipped 13 despite having a PS3. Weird huh? But that's how it is. I played FF14, and I have a review of it too. Let's say that it didn't live up to my standards. I did enjoy it more when I picked a dps class and I feel it does the FF theme a lot more than this game, but it's just not for me. Mostly, my crappy internet connection, but still... >.>

2. I avoided mostly everything about this title. Meaning I watched no trailers, played no demos, didn't want the movie/anime, or anything. The MOST I saw was when Angry Joe played FF15 demo on his stream one night about a year ago? I barely remember it (The only fight I remember is the deadeye fight and it was a bit different when he played it) and I can't even remember the combat. Other than that, I went into this game expecting nothing. Or at least expecting a decent story. Sigh... :/

Title: Final Fantasy XV
Rating: T
Genre: JRPG, Fantasy

Graphics: 9/10 - This is probably the best part of this entire game, the graphics. They're visually stunning. Some of the pictures that Prompto took for me, it looked like cutscene graphics. I also like when it's raining, the characters clothes will get wet and stay wet in the main menu. They get dirty after traveling and not camping out. The food that Ignis makes is so freaking detailed, that it looks freaking real.

This is even prettier than FF14. There's a few clipping issues here and there, but overall, this game is just pure eyecandy. And that's sadly, the only real postitive thing I can say about it. ~_~

Plot: 3/10 - The ONLY reason this score is so low is while the game does have a plot that feels sort of FFish, the way it's presented to the player is a garbled mess. Like holy shit. Look at it this way, they needed a movie and an animated series to explain stuff that happens. When you need a movie AND an anime to explain stuff that happens in a game... Why the fuck didn't you put it IN the fucking game!? Movies and animes are supposed to add on to what was already there, NOT explain to us the stuff that is NOT there.

Basically, you start out as playing Noctis, a Prince of some Kingdom. You're being sent out to meet up with your Fiancee, Lunafreya, along with your 3 bodyguards, Gladiolus, Ignis, and Prompto. And I swear this is real, the game starts out with you 4 pushing a freaking car down the road, bickering to each other, while the song, 'Stand by Me' is playing in the background. I blinked and said, 'Are... we for real!?'

But anyways, you find out that your castle (?) was invaded by the Imperial Empire while youre trying to hitch a boatride and your father was killed. Supposedly, before 1.03, this was ALL OFF SCREEN! But the added in patch added in cutscenes from the movie (Which REALLY stand out, and I didn't know they were cutscenes from the movie till I saw about it on a message board. I just thought they were unusual cutscenes, but didn't think anything of it). Yeah, do I even need to say anything more than that? That is piss poor story telling, and we're only at the beginning.

First off, we can't even feel for Noctis, because we never felt attached to his father, not to mentioned this happened off screen!? How are we supposed to feel anything for characters when the game just blazes through the way it does? The second example would be Jared. The old d00d from the 1 big town on the main map. When we come back and find out he's dead, I'm like, 'wait, who was that? Oh, the old guy! And I'm supposed to feel bad/sad, why now? Was this guy a friend of Noctis or a mentor of some kind? Who was he in relation to the characters?' All he told us was where to find a weapon and that's all. And when Noctis and his gang want to crash an Imperial Garrison to avenge him, I'm like, 'Uh, guys, we got better things to do than trash one Imperial site... We should be going to our destination so we can get rid of them for good instead of... You're just going to go anyways? Right...' Another example is Ravus (aka, Cecil-clone!), and I can't say why without spoilers, but when I saw what happened to him, I felt nothing. Why? Because the fucking character is on screen for 5 minutes! I heard he has more backstory in the movie, but fuck that noise.

And I'm not going to spoil the rest, but after Chapter 9 launches, it's like the story goes into overdrive and so much shit is thrown in your face with almost no time to take a breath and take it in. Basically, it's like I blinked and during that short time, something really important happened, and when I opened my eyes again, I just look at the outcome and scatch my head. And chapter 13 will make you hate everything about the game, but I'll get to that one in the gameplay section.

Throughout the entire game, I felt emotlonally distant from just about everything that happens and that's because the game presents the story so piss poorly. From it's very bizarre beginning to it's 'bitter sweet' ending. In fact, if you do the math of my playthrough, maybe 10-15 hours were with the main story. In fact, it took me less than 1 hour to go from Chapter 3 to Chapter 5. Why EVEN have chapters when some of them are done within 30 minutes!? Did they think if they divided them into 14 chapters, no one would bitcn about the length!?

The sidequests are basically water down versions of any MMO quests, look for this item, go collect this thing, go get me this thing. They add NOTHING to the story or the characters, with the exception of a few, like helping Ignis find his glasses or when you talk to Prompto after staying at a Hotel.

Anyways, let's talk about the cast. Or... really, there's not that much to talk about. Noctis is your snarky grumpy protag. Gladio is your big buff guy that kind of acts like your mentor? Prompto is the happy-go-lucky guy that you know has a deep dark angsty past (This cliche is way overdone nowadays) who likes taking pictures of just about anything. And Ignis, well, I'll call him 'Bulter-san', because that's exactly what he is. He's the 'nerdy intellectual guy' who supposedly comes up with the strats, does quite a bit of work (And by that, I mean cook, drive the car, and mend Noctis' shirt? He totally is a Bulter!).

I guess these guys are all friends. I get that more between Prompto and Noctis, since they went to High School together. And what the fuck, the FF characters going to High School!? FANFICTION NIGHTMARE FOR ME! Not to mention but the PRINCE going to high school??? Cause that's not going to draw a lot of attention! But... I can't really tell, because the game doesn't present it well. And the only way I get that feel is because Prompto loves to take selfies of him and Noctis in my playthrough a lot.

The whole game is supposed to be a kind of 'bro trip' type of thing, and I wouldn't really mind that at all (Fuck, I'll admit, the idea appeals to me because the 4 guys are pure eye candy material and I'll admit, I'd like to see 4 guys who start as strangers, but end up as, well, brothers in arms at the end)... Except it's not executed well here at all. It feels forced and I sometimes feel that this is just Noctis and his bodyguards trying to get to a destination with 'silly moments' demostrated by Prompto's pictures, not 4 guys randomly bonding with one another. Outside of combat, they make banter with one another, but I don't feel this closeness that the game should be aiming for. A better example of developing characters would be skits that the Tales of series is famous for.

Let's talk a little about the main pairing in the game, Noctis and Luna. Or... not? This is the most bland couple I've ever seen in a FF series, if any JRPG ever. Mostly because Luna spends maybe 10 minutes of screentime in the entire game. She's not a party member, so you don't see any interaction between her and Noctis. You get short flashbacks of them talking about stuff and you are told they communicate to each other through some magical notebook. And... that's it. You get the sense that these two are childhood friends. But lovers??? I barely get the sense that they are even close friends. Hell, you could give very cold answers to her via the notebook if you wanted. There's more chemistry between Noctis and Iris (Gladios' sister), mostly because Iris is on the scene more than freaking Luna!

Seriously, I don't want to hear any fucking Final Fantasy fan tell me about how piss poor Squall and Rinoa's relationship from FF8 is after seeing Noctis and Luna.

There's other characters that show up, like your Cid, his daughter Cindy (Urgh), Iris, some general guy named Cor, some messenger that I won't say for spoiler sake, your Biggs and Wedge, and the badass Highwind of the game, Aranea, but they are pretty much forgetable. Except Aranea, but I've always been a fan of the 'Dragoon' characters of the game (Hello, my favorite character from FF4 is Kain Highwind!), so... Nah, I think Aranea is a kick ass character and I heard she may be playable in DLC, so here's hoping!

This game is a perfect example of good ideas, but executed in the worse possible way. In fact, a lot of fanfiction in the past that I've read would qualify around this, good ideas that aren't presented well. What we have is a good idea: A prince losing his kingdom and has to go on a journey of self discovery with his 3 bodyguards that end up being like a second family to him. Along the way, he has to make tough choices and decisions that turn him from a sheltered prince into a worthy King. That's what I think they were going for.

But it's not executed well at all, and it's due to how it's presented to the players. Stuff that's supposed to make you sad only leaves you empty because you can't get on the wavelength or identify with the characters. Massive spoiler for chapter 9! )

What's worse, after you get into the meat of Chapter 9, the game goes pretty much linear, completely abandoning the idea of a 'brotrip' and open world all together. Wasn't that one of the biggest complaints about FFXIII, that it was too linear?? Why the hell would you think of doing that in FFXV!? I feel like they put too much into the open world aspect of the game and put the story later. And it's funny, because in order to access that open world aspect, you have to travel through time. Yeah, leave the time travel shit to Chrono Trigger, SquareEnix.

I also feel like SquareEnix wanted to make this a 'darker' type of story, kind of like Type 0. But it doesn't work, because the game's starter tone is more light at the beginning and then just suddenly goes 180 and turns dark, and some of the stuff that happens, specifically to Ignis and Prompto, just seems to be thrown in just cause FF games need angst. Sorry to say, but if you want a more darker FF story, just go play Final Fantasy Tactics. Or just play the Shin Megami Tensei/Persona series if you want darker plots.

This could be a really good setup for a game. Actually, it IS a really good setup for a game. But that's all it seems to me, a setup. We have the bare bone basics, SquareEnix decided we didn't need the meat and stripped it off the bone, leaving us with a bare basic story with little to no substance.

Music/sound: 5/10 - This is where I'm going to say nostalgia plays against this game. While you're in the car or the field and not on a chocobo, you can actually play music from previous Final Fantasies. Which sounds awesome in concept. But in practice, it works AGAINST the game, because besides the Chocobo music and generic pit stop theme, I cannot remember any music from this game at all. Why? Because half the time I'm listening to FF4/FF5/FF6 music that I forgot that this game has it's own freaking soundtrack. Yeah, ask me about a single tune in this game and all I can tell you is the chocobo music and only because I can't play my recorder on a chocobo. And the chocobo music is good, but it's the freaking chocobo theme, you can't really mess that up.

Beyond that, I cannot recall any music from this game, cept maybe for the battle music, and even that is forgetable. I don't get it. Even the FF11 and FF14 battle themes are memorable in my mind and I barely played much of FF11!

Though I really wish I could forget the 'Stand by Me' song played at the beginning and ending of this game. I mean, seriously, why that song? In the 80's and 90's, that song was used in a phone commercial and that's all I can remember it from. Not to mention, isn't Stand by Me a romantic song? Doesn't really fit a 'brotrip' theme. MAYBE it's supposed to represent Noctis and Luna (Though I'm sure it's supposed to represent the bonds between the 4 main guys, but reading the lyrics to the song, it's clearly a LOVE SONG), but like I said above, the game doesn't present that well at all.

Gameplay: 6/10 - I don't know why SE keeps going with a more action type combat. They simply aren't good at it, end of story. This game can be done just button mashing the O button. And dodging when the box pops up. And oh, it will a lot, because you'll be doing the tanking. And the dpsing. And the healing. You'll be doing just about everything while your bros will stand around and do nothing. Sure, maybe Gladio will help out sometimes, but Prompto and Ignis will probably stand around and die (Well, Ignis made himself useful with his 'regroup' skill, which basically, you run to him and heal). Like a lot. Unless you overleveled like I did and did every single bloody sidquest you see on your map.

I mean, it's not like SE is incapable of making a good action RPG. See Secret of Mana/Seiken Densetsu series. Or Brave Fencer. Or Dewprism/Threads of Fate. But it seems like they just want to copy Western games at this point, like Skyrim and Witcher. It works with those two games because you are only controlling one character usually. When you have 2 or more party members, that kind of combat doesn't work, moreso when the AI is bad. It works in the Tales of Games because you can change the AI's behavior and change what character you are controlling, but it's not 100% flawless.

I also forgot to mention this, so I'm going to now. The camera sucks in this game, it kills what could be a good battle system. And targetting sucks. When you're trying to land blows on a specific part of a monster to weaken it or maybe get an item (Good idea), you have to angle your camera so that it targets the part and try to lock onto it. The problem? It's very hard to angle the camera in the right position and can take some time. It's hard to do this when in real time combat, maybe this is where Wait mode would come into play? I tried playing Wait mode, but it wasn't for me.

Worse, you have to keep the R1 button down to keep your target. AND EVEN THEN, if you land a link strike, sometimes, you lose the target!

Not to mention, half the time I feel like I'm fighting monsters AND the Camera. A lot of the times, I have to readjust the camera because Noctis is flying all over and sometimes, a fucking bush gets in my way and I can't see him or what direction he is facing or if I'm hitting anything, period! This was a big issue I had in Kingdom Hearts series, it seems it has yet to be fixed.

Speaking of that, this game feels like in the same vein of Kingdom Hearts, only a little bit more complex, since Noctis can change weapons on the fly, but even then, it has it's limits and it gets frustrating when there's 8 mobs on the screen and they all come after you while your 3 buddies look on and just stand around or better, run right into a fucking AoE attack, getting themselves blown to bits.

The characters have different 'pass times' they like to do. Ignis does the cooking, but cooking actually has a point, as in you get some useful buffs. But you can only do it when you camp outside. But you kind of want to use a motel/hotel because experience boast and you can only do experience at rest points (Yeah, basically experience piles up from doing quests or fighting and the only way to distribute the points is via camping. Or finishing a chapter, so don't rush the main story!). Prompto likes taking pictures. That's about it for him, yay? If you're a Screenshot fan, you'll like this feature. Gladio picks up random items from the ground after a fight, which can save money. Noctis likes to fish? I hate the fishing mini game, but you need some of the fish for cooking, so meh. It's there to use and kill time when you're waiting for daylight to break.

Speaking of that, there's day to night in the game. And it's really frustrating, more so near the beginning when freaking bombs and Iron Giants come out and you see that they're level 30. Later on, it's just annoying, more so when you're trying to drive to your destination and they appear on the road. And then Magitek armor guys pop down after. And then the monsters decide they want to respawn... Like holy shit, I just want to get to the fucking gas station that's like only 1000 feet away from me, go fuck yourself monsters!

Again, a good idea, but executed poorly. Cut the freaking respawn rate. Or at least make it so the magitek can't see you at night because, well, it's fucking dark, you don't know if that's Noctis and his gang down there, what if it's just a random passerby?

Oh, let's not forget the car! Yeah, you can choose to drive or have Ignis drive. And lord all mightly, unless you're looking for pitstops, have Ignis drive. Driving is very limited, meaning, you can't go off the main and side roads to explore. I guess if you could, there would be no reason to have Chocobos, so they had to limit the car. You can drive to your destination or teleport there for 10 gil. It reminded me of traveling in FF14, which was a pain in itself. And near the beginning of the game, you can't teleport at night, because Ignis is a wuss. Later on, he'll drive at night, and you can teleport. Also, do we REALLY need to see them getting out of the car EVERY SINGLE time. Also, put some seatbelts in that damn car, and Noct, stop climbing to sit on the back part of the car while Ignis is driving! I actually did brake once, hoping to see Noctis fly like 30 feet in front of the Car, but alas!

I'll be honest, most of the time, I let Ignis drive, turned on the FF6 tracklist and went to go make a snack, use the bathroom, play on my phone (Irony was playing FF Record Keeper), or go browse the net until I got to my destination. That's not a good thing for a game to do, but I get free AP and exp for doing nothing. And you're going to need the AP to boast your shit.

Speaking of AP, the game has something called 'Ascension' in it. Basically, for using your points, you get different stuff. Like maybe you like driving the car a lot like me, so you pick the get AP and Exp skill while driving. Or maybe you want to improve stats? Go for the every level stat tree. Or you want to unlock your chain combos with the other guys? Or unlock more stuff for Noctis? This is a good idea, and it allows for really good customization. The bad thing? Getting AP is a grindfeast, some AP shit costing 333 AP or even 999 AP. ~_~;;;

Oh and magic and summoning? Magic is friendly fire. Yeah, that means, you use a spell and your bros are near the monster? They're more than likely gonna get hit with it. And take damage. So unless you cannot find a weapon weakness off a monster, you're gonna want to lay off using magic. And summons? I barely used them, because they basically come out when they want to, mostly when you're in danger of dying. The only time I remember using it was when I went to a underground sewer level and got ambushed by Yojimbo and got stabbed a bit. Then Ramuh decided he HAD to come out. It's pretty epic to see at first, and summons are basically instant KO for your enemies. But it's so random, and honestly? If I wasn't being stupid, I didn't even need to summon him to begin with! Yeah, worst summoning system ever.

Load times. I cannot believe how bad the load times in this game are. There's a load time for everything, it's really bad when you start your game up from your saved data or going back to the open world. Like holy hell, they make some of the PSX load times seem fast!

Also, I'm not going to spoiler this cut, because everyone should be warned about Chapter 13. Part of chapter 13 is basically Noctis with only one weapon walking down a bunch of narrow hallways. You have two choices, fight it out or stealth your way through. And trust me, it's faster to brute force your way through instead of stealth. This is, beyond a doubt, the worse gameplay I've seen in ANY FF game, it tries to be a survival horror game, which FF is not that.

And didn't SquareEnix want to avoid this type of play, walking down a very linear path to your destination??? Wasn't this a problem with FFXIII that a lot of people complained about??? WHY the FUCK would you put something that people clearly hated INTO a future installment!? And... this is the longest chapter of the game, because of this shitty gameplay mechanic. No joke.

Ignoring the cesspool that is Chapter 13, overall, the combat is a bit more polished than it's KH sister counterpart, but there's still a lot of room for improvement.

All in all, like the combat, the gameplay isn't really bad, but there's a lot of room for improvement.

Overall 5.75/10 - Eyecandy cannot save a horribly presented story, forgetable music, and below average gameplay. FF15 has the potential to be something really good, but falls flat, mostly due to it's piss poor story presentation. This game was in development hell for 10 years and it honestly shows, because it seems like a game that doesn't really know what it wants to show or how to present itself.

This doesn't even feel like a JRPG, it feels like a WRPG with a Final Fantasy twist. I can see why this game did so poorly in Japan, because it doesn't have the 'spark' of what makes it a JRPG. And sadly, WRPGs aren't to my liking.

Honestly, pass on this game or wait till the price drops. It's worth it for maybe the eyecandy and some of the pictures that Prompto takes are fantastic. But as a JRPG to a once popular and well known series? Yeah, I don't think I'm going to be really following the Final Fantasy series anymore, moreso if they want to go the WRPG route.

If you want a game that is sort of like a WRPG that was made in Japan? Check out Xenoblade Chronicles instead.
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Okay, I'm going to actual put the review up that I kept going on about. Yes, DRAMAtical: Murder.

And I'm surprised that there's people who rank this game lower than Lamento and Togainu no Chi. Like wtf? Is it because the game has a more 'ligher' plot???? Or am I missing something???

Like, look, I get it, TnC had a dark plot. A lot of Nitro games in general lean more to dark plots. Chaos; Head was my first official Nitro game and I was not disappointed. I read summaries of Sweet Pool, and I will read it when it comes out (Though the meat monster thing is.. um, barf?). I also played Saya no Uta as well (I do NOT recommend it at all though, I can see some people liking it, it was not up my alley of dark stories). I love dark plots in my fiction, I mean fuck, I was part of Yami no Matsuei fandom for a long time. But the problem with TnC is that the routes themselves were terribly done and full of rape. Rape =! good dark story.

Anyways, enough with ranting and on to the review! Sadly, this review is full of damn spoilers. I tried hard to avoid spoilers for the main plotline, but I do somewhat spoil the other routes, so be warned.

Title: DRAMAtical: Murder
Company: Nitro+Chiral
Translation done by: Kick ass people from Aarinfantasy
Rating: E
Genre: Future Earth/Cyberpunk/Yaoi
Warnings: Violence, angst, dark themes, drug use, rape, gore, physical abuse, incest?, cannibalism, Amputation, beastility, sadism (Quite a few of these warnings only apply to the bad ends and a certain bad end)

Graphics: 10/10 - I absolutely love the artwork in this game. It's colorful and bright when it needs to be. And it can be dark and edgy too. I love all the character's art design. Aoba himself is cute to look at. All the love interests I liked their character design. I love the different expressions that Aoba makes and the other characters as well. And I love Ren to mother fucking pieces, that cute little puppy!

When you first start the game too, you'll notice a little 8 bit Aoba sprite walking across the game. As you finish people's paths, the sprites that come on the screen are 8 bit characters of the pathes you finished. I thought that was a small but really nice touch.

Also, don't rush the text. Because sometimes, the characters change their expressions while they're talking! Yeah, sometimes while you're reading, the face changes depending on the text. It's not totally important or mind blowing, but it does add some flavor to the story, like the characters are reacting to what they say.

Plot: 7.5/10 - Ho boy, I'm going to try my hardest to avoid major spoilers. And like the last VN, I'm going to cover the routes because the routes are so different from each other and one of them is VERY story heavy to the main overall plot. All together, there are 5 routes. Including a 'bad end', there's 6.

Basically, the game takes place WAY in the future. Our main protag, Aoba, lives on the island of Midorijima with his Grandmother and his cute All-Mate, Ren (machines that people own that act like a cellphone/laptop/GPS/anything you want. They come in many different shapes and models). He works in a 'Junk shop', just living his life the best he can. He seems to show no interest in 'Rib' (Basically street gangs) or 'Rhyme' (A virtual fighting game). It's more along the lines of pokemon since people use their All-Mates to do battle.

I just realized there's a ton of fucking jargon in this game, but Aoba does a damn well good job explaining in game.

Anyways, one day while working, he receives a weird email that downloads a game to his Coil system (Coils are sort of like portable laptops that fit on your wrist). The game is very Dragon Quest 8 bit style (In fact, the cave part I'm pretty sure is ripped right from DQ1, lmfao). The next day, he gets a headache while working, which apparently, he's had for most of his life. We also find out about people mysteriously disappearing (Rumor has it that Morphine, a legendary team, is behind it). Turns out that this isn't just a rumor and one day, Aoba finds out that Dry Juice is completely wiped out and Morphine's 'logo' is plastered all over their hideout. He's rightfully pissed and now he's out to find out the 'who, what, where, when, why' of what happened.

To sum it up, shit happens to Aoba's friend, and he decides to go find out why with his merry band of LIs. Honestly, I really can't say anymore because the game would be spoiled. Some people that show up:

Ren - Aoba's All-Mate, he's a cute blue puppy dog. Aoba deeply cares for him, despite him being a very out-dated model.

Koujaku - Aoba's childhood friend, he's a hairdresser and a huge Lady's man. He's really obsessed with Aoba's hair. He owns a red bird All-Mate named Beni.

Mizuki - A friend of Aoba's who is part of the Rib gang called Dry Juice. He's into tattoos.

Virus and Trip - The 'Not Twins' that work for the Yakuza that were aquainted with Aoba back in his 'teenage punk' stage. They call themselves Aoba's 'fans'. They also have their own All Mates but you don't see them until a certain point later on.

Tae - Aoba's Grandmother, who won't hesitate to lay the verbal and physical smackdown on people who deserve it. XD Aoba deeply cares for her.

Noiz - The 'Tsundere' teaser guy who is pretty obsessed with Rhyme. And Aoba for some reason. He has a shit ton of body piercngs and a cube rabbit-like All-Mate.

Clear - A very weird bubbly guy who is always wearing a gas mask and calling Aoba 'Master'. Like wtf, a gas mask!? He also likes Jellyfish (I don't get it but meh).

Mink - The Leader of a gang called 'Scratch' (Which consists of mostly criminals, joy), his first order of biz being his gang thugs to rape Aoba. ~_~ He throws off 'GOAWAYOMG!' vibes. His All-Mate is a pink Parrot. Like da fark?

There's more characters like Toue, a mysterious dark haired boy, the brat brigade, Aoba's boss, the crazy cop guy who abuses his powers, the big lady who has an all mate that has a crush on Ren, the crazy chick but actually a d00d all mate (Least his voice is) that looks over the Rhyme battles, and other characters that show up on other routes, but I'll try to cover them later on.

Holy shit, I realize there's a TON of characters in this story on top of a lot of Jargon. Like a lot to even keep track of. I don't think I can even name a game that has as many characters as this one has. It kind of blows my mind now that I think about it. Also, when the characters are introduced, the game says their name, gives their b-days, hobbies, positions, etc (I can't tell what else, because it flashes by so fucking fast). It's kind of funny how detailed this game is.

There's not much to say about the plot, because the plot is really this game's biggest weakness. The overall plot being who Aoba is and where he came from, isn't covered until Ren's route. The other routes focus on Aoba's Love interest rather than him. Which isn't a bad thing, but it does hurt the overall story itself.

I think one good thing about this game is that it's in First person PoV for the most part. Most VNs usually go the third person pov, so we can flipflip between the Main protag and the LI or other characters. Here though, we get in Aoba's head and we can get a clear feel on his thoughts and emotions. So we can connect to Aoba a lot better than we could with Akira and Konoe. The ONLY bad thing is we can't get into the minds of the LIs, and honestly, I don't even think that's a bad thing, because the focus of the routes is on the LIs from Aoba's PoV. It works really well here, believe it or not.

I also think the characters make up for the so-so plot. The characters are what really bring this game to life, and you feel drawn to them. They're all different and complex from one another. Aoba is probably the most likable main male lead for a BL game. And he's easily in my top 5 for most likable main protag of all VNs I read. For the others, I was drawn to Koujaku and Noiz pretty strongly. I was really curious about Clear as well (Mostly wondering how he knows Aoba. And why a gas mask!?). As for Mink, urgh. We'll get to this route.

Anyways, I would highly suggest you do the routes in the order I review them: Koujaku > Mink > Noiz > Clear > Ren. You can't do Ren's till the end regardless because he's the 'true route'. Yes, Aoba's All-Mate gets his own route too! I'd suggest doing Mink's route second because of all the routes, it's one of the more controversal routes (aka rapey and abusive route) and you should get it out of the way asap. I recommend doing it second though, because I feel doing Koujaku's route first is the better one to start out (It's not full of feels, but it's not controversal. It's the perfect 'in the middle' route). Also, take the warnings I give to that route seriously too.

Koujaku, spoilers! )

Mink spoilers )

Noiz spoilers )

Clear, massive spoilers )

Ren, massive spoilers )

Bad Ends/Virus and Trip Ending )

Overall 8.8/10 - Cept for one route, every route was solid and kept my interest to the very end. The story itself was so-so, but the characters FAR make up for it and Aoba is super likable.

Of all the routes, Noiz's is my favorite. I really thought Clear would grab me, but the big problem was the tone of the route took a 180 just randomly. Noiz's route could get angsty at points, but it was balanced, while with Clear's, I felt it went down a slope more and didn't go back to being fluffy till the end. In the end, it comes down to my personal taste. Though to be really honest, it's sort of hard for me to choose. >.> But if you're not a completionist, those are the two routes that MUST be played.

Music/sound 9/10 - Again, I loved every track in this game and all the characters have their own theme songs when you finish their routes. I think if I had to pick one, Clear's song would be the best. And a certain 8 bit song to a certain 8 bit ending. >.> Actually, I liked most of the tunes and I kept humming the main theme to myself a lot.

Gameplay NA - Again, visual novel. You have choices to get to people's routes, you have choices along the way that decide what ends you get. Again, warning, choose wisely, the Bad Ends are seriously no fucking joke.

Overall 9.3/10 - A VN that needs to be played. It has a couple of kinks in it, but it's a must play, moreso if you're looking for a BL game with an above average plot and complex characters. It's a little bit lighter compared to Lamento and Togainu, but it's much more polished and well written.

Also, I'm not going to review Re: Connect, there's no point to, because if you enjoyed the original and want an 'epilogue' to all the routes, you should go pick up Re: Connect. Yes, Dramatical spawned a sequel, but it's really just expands on the endings, and adds in a side story to Mizuki and Aoba's parents. The bad ends are expanded on and like I said in the review, the only one worth reading of that mess is Clear's, the others are there for shock/gore/rape torture. The good endings for the others are just pure kinky fap material. Even with that in mind, if you wanna see what Aoba and whatever LI is doing post game, it's a must read.

As for the anime, I didn't finish it, but really, pick up the VN before the anime, regardless. 99% of all animes based on VNs, the VN is almost always the better choice. Seriously, go read this!

Anyways, I think I'm going to take a long deserved break from VNs, replaying this one took a lot out of me. Maybe back to fanfiction. And holy shit, this review is long as hell. X_X
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Well, trying to purge the shitness of TnC out of my system, I moved to Nitro+'s next game, Lamento. Which... revolves around Cat boys. I'm sorry, but Cat boys are just not my thing at all. However, a good story and good characters can actually convince me to give it a chance. And I'm actually REALLY glad I did so.

I'm also shocked I'm in the minority, a lot of people think Togainu no Chi is better than Lamento. Like, uh? I can understand not being into Cat boys, but you come up to me and tell me that Togainu no Chi is better than this one, I'm going to laugh right in your face. And if it's because of the 'draggy plot'? May I remind you of the FUCKING SCREWDRIVER SCENE!? Or almost EVERY fucking route in TnC has rape in it. God, I will not let that go, will I?

If you're gonna bitch about it not being dark enough, go with Chaos; Head or wait for the translation of Sweet Pool if you want a darker yaoi story. This story can get dark in it's own way, but not to the levels of say, Corpse Party.

Also, again, I had a lot of problems running this game. Mostly the save/load function constantly freezing the game (Usually after a minute, we were back in business, but I had to reset it during Rai's route twice cause it wouldn't unfreeze); I had to run this as admin and even then, sometimes, it still freezes when saving. These games do not like Windows 7 and beyond at all.

Title: Lamento -Beyong the Void-
Company: Nitro+Chiral
Translation done by: Kick ass people from Aarinfantasy I linked them again, cause I can't find if they have a team name!
Rating: E
Genre: Dark/Fantasy/Alternate Earth setting/Cat people/Yaoi
Warnings: Gore, violence, angst, dark themes, light bondage, cannibalism, rape

Graphics: 9/10 - I'm going to admit, the artstyle in this game actually appealed to me, despite the game being about humanoid cats. I like every character's looks; from the cats to the devils to the backgrounds and just about everything. It ranges from being colorful to dark and then goes right for the middle. I also love how the characters move around on the scene and they have full body sprites and face sprites too, and I have to admit, I giggled when I saw their tails swish across the screen as they were darting away in some scenes. Very well done.

Plot: 7/10 - Again, like Togainu, gonna split this between overall plot and the routes. You're introduced to the world of Sisa. All human life is basically non existant and the race called Ribika (They're basically humans with cat ears, tails and claw-like fingers and hands, aka humanoid fucking cats!) live peaceful lives. Until some 'evil voodoo' thing called the Void shows up. It reminded me of the 'Nothing' from Neverending Story to some degree. Anyways, the Void makes it where plants and even animals cause great pain to the Ribika if they're touched. So something as simple as grass can cause cuts and even kill the cat people.

On top of that, a disease called 'Sickness' is going around, basically causing body parts to just vanish out of thin air (No joke, one day you're fine, and the next day, finding your arm just suddenly gone, scary as shit). Sadly, the Sickness is more commonly caught by females rather than males. So basically, the kitties are on the verge of going extinct. And some villages, the Void is so bad (Cause they can't gather and hunt), that they resort to eating each other.

So enter our main character, Konoe. He lives in Karou, well, not exactly, he basically lives by himself in a secluded area away from the village. One day, he starts having really vivid and dark nightmares (I won't spoil it, but it's really cringy near the end moreso), and one day, he wakes up with his ears and tail now black and weird markings on his arm. Which happens to fit the markings of a 'legendary curse' passed down. So pretty much, he's done fucked and now he sets off to find out why he's been cursed.

Along the way, he meets a bounty hunter named Rai, another loner cat named Asato, and a tiger cat innkeeper named Bardo, who seems to know about Rai's 'dark and angsty past'. There's other characters that show up, like the 4 devils, Konoe's BFF that like gets forgotten later on (I almost thought he was going to be a LI), Firi (Is it EVER explained why he has a lizard tail!?), our main baddie, a poet who likes playing the lute...

Holy shit, lemme say, this story is fucking LONG. Rai's route, which is the longest route, took me a good 20+ hours, and I'm underestimating it. Also, consider the fact that I can plow through 700+ length novels in a day if I want to. Basically, if you're a medium to slow reader, this game is going to take you maybe a week, if not more, of constantly reading it.

You cannot read a route in one sitting, end of story. To be honest, this part lost points because it really drags a lot and I ended up taking so many breaks due to the overall length of the game. I feel like the game could've ended sooner, but I also think some of the scenes are needed, because it creates some nice quiet and tender moments between Konoe and whoever you choose.

Rai, minor spoilers )

Bardo, spoilers )

Asato, minor spoilers )

Bad Ends )

Overall 8.4/10 - Besides the actual story being really draggy, the routes themselves were wonderfully done. It's very rare for me to like every love interest in a VN. I ended up liking them all.

I will also say, the overall climax of the game was... rather weak. The villian's motives were really weak themselves, and to be honest, I was really disappointed. SPOILER MAJOR! ) Despite the weak ass ending to the overall story, the routes and characters make up for this little blunder.

I think my overall favorite would flip flop between Asato and Rai. I feel like Rai and Konoe really belong with each other, the whole Touga/Sanga deal (Also, from a story perspective, it makes the most sense). But I also love Asato's route and how just well done it was (Probably the route that actually gave me the most mixed emotional feelings, from being really happy to shockingly sad). When I want to see Konoe being teased a lot and want more fun times, I'd go for Bardo's route, for sure (Though this route has it's darker moments).

Music/sound: 9/10 - I loved pretty much every track in this game and found myself humming it randomly. Since 'songs' are a theme in this game, the music is going to play a big factor and it works wonderfully here, fitting the tone of the scene, whether it's a fight scene, the devils making an appearance, goofiness just happening, or 'shit is gonna go down!' type of situation. I think my favorite song would actually be the one near the end with the final confrontation in Rai's route. And the song that plays when the Devils are on the scene too.

Gameplay NA - Again, a visual novel. There are some choices that affect the bad ends, but there's not too many of them and most will affect the route you're gonna go on. There's a few that actually change some dialogue, but it's flavor mostly. At least I get some choices in the damn routes though, unlike freaking Togainu. And all the routes too have their own bad ends.

Overall: 8.8/10 - Overall, a huge improvement over freaking Togainu no Chi. The only bad thing I can say about this game is that the story REALLY fucking drags to where you just want to get it over and done with. The good thing is that the story is actually really good. If you can handle a long length VN and can tolerate Cat boys, I'd highly recommend this over Togainu no Chi.

Next up, maybe DRAMAitcal: Murder. Or maybe back to fanfiction. Or maybe I get sucked back into the pit of death known as Warcraft, who knows? >.>
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Let's take a break from fanfiction for once and talk about Visual Novels. Togainu no Chi, I actually picked up around the time WoD came out back in 2014 and started reading it because 6 hour queues, at the time for WoW, sucked monkey balls. I never got really into it and when the queues vanished, so did my interest in reading further. However, since WoW is yet again becoming boring to me, I decided to pick it back up.

I really expected better from the people who made DRAMAtical Murder and Chaos; Head. But then again, it's a really old game. Unlike my other reviews, I'm going to cover my feelings on the routes in the Plot section, mostly because the main character is very different in each of them and really, I should do this with VNs from now on.

Also, I had a lot of problems getting this fucking thing to run. I had to redownload something because of a Windows 7 update not being compatible with the game. And save/load freezing the game too, I found a fix for it, but it's really annoying to do when you want to use saves to go back and get bad ends and whatnot. This game does not like Windows 7 and above.

Title: Togainu no Chi
Company: Nitro+Chiral
Translation done by: Kick ass people from Aarinfantasy Seriously, I just linked the forum patch. I don't know if the people went by an original team name, will update if I find the info
Rating: E
Genre: Dark/Post WW3 Japan/Yaoi/angst
Warnings: Gore, violence, sexual violence, sadism, rape (PLEASED take note of these warnings!)

Graphics: 7/10 - The art is pretty hit and miss in this. Sometimes the art is perfectly okay, and sometimes, in some of the CGs, it looks like Akira's hair is a different color than what it should be or sometimes, the characters look very different from the previous CG. It's an older game, so I'm giving it a pass to some degree. The artwork is definitely pretty to look at and Akira is definitely a pretty boy when you come down to it.

Plot: Unlike what I normally do, I'm going to give a basic run down of the overall plot, score that, and score the average of all the routes together. Which will work against the game.

Overall - 7/10 - The overall story is really interesting. Basically, we're thrown post WW3 Japan. During the war, children were basically taught how to fight and survive in combat instead of a proper education. When the war ended, those children, who knew nothing but fighting and surivival techniques, were thrown back into society and expected to just 'adapt'. Yeah, of course that doesn't go well...

Enter Akira, our protagonist. He is, sadly, one of those children who only skills are fighting and surviving. So no wonder why he's drawn to a fighting competition called 'Bl@ster' (Yes, that is how it is spelt) and he ends up at the top. However, it's not long lived, as he's falsely accused of murder. Enter two mysterious figures named Emma and Gwen, who basically make a deal with him: face life imprisonment, or travel to Toshima (Formally Tokyo) to take part in a 'life or death' game of survival, Igura, to defeat the strongest man, Il re.

Sadly, the backstory is probably more interesting than the actual plot, which is Akira's travels through Toshima. Which is why the overall story gets high marks. The story has a lot of potential, but it never really realizes it's potential.

It's also kind of hard to nail down Akira's personality, because it changes depending on what route you choose. He comes off cold and aloof in some routes, and in others, you see he has some really deep issues and why he's the way he is. He reminds me of Squall from Final Fantasy 8 (And what a shock, they actually look alike too!). So I'm going to cover him in the routes.

Dead end/bad routes )

Keisuke )

Motomi )

Rin )

Shiki )

True Route, no spoilers )

Overall score: 6.5/10 - While some routes are saved by story, you can't really ignore the flaws of all of them. Out of the routes, I'd go with Motomi, only because it's one of the few routes that's non-rapey. I shouldn't be picking a favorite route because of it's non-rapey elements. ~_~;; Ignoring the rape, True End was probably the best of them all.

Music/sound: 6/10 - Most of the themes are forgetable and while I did enjoy 1-2 tracks, I didn't care much for it. It fits the theme of the story, and does it's job.
Gameplay: N/A - It's a typical VN. It does suck that of the routes, only 2 have bad ends, which means when you're on a route, you're on it till the end, and you only have control over the Common route. Yeah, age isn't kind to some VNs, and that's this one right here.

Overall: 6.5/10 - This isn't a VN I would really recommend, more so if you have issues with any warnings I said at the beginning. It's a shame that of all the Yaoi VNs to get translated, it's one of the more mediorc ones. The fact of the matter is this: the game has great potential to be something really good and dark, but it falls flat. Having your main protag being raped constantly does not make a good dark story, it just makes us feel uncomfortable and unclean, more so when it goes the 'oh, he was resisting at first, but now he likes it!' route. My suggestion? Go read DRAMAtical Murder instead of this. While there's rape in that one too, the story, characters, and theme well make up for it.

I MAY do a review of DRAMAtical Murder but I'd have to replay the game to give it a fair review (I forgot a lot of what happens), so we'll see. Up next, maybe back to fanfiction. Who knows? I make these promises and I end up getting swept up in WoW. >.>
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Again, I'm going to be honest. Just fucking skip part 1 and 2 and read this part. Unlike the other trilogy that I reviewed where you really had to read previous parts to know what's going on in the part you may be reading, this part can stand alone. In fact, the title to this part is the title to the entire trilogy, so that should tell you something. >.>

Again, this story gets a lot of praise, and while I do think it's one of the better works I've read, I think it's a tad over-rated...

Series: Yami no Matsuei
Title: Mercy of the Fallen
Author: gaudior
Genre: Angst, general, casefic
Rating: E (Author didn't rate this? Dunno why...)
Warnings: Mentions of rape (Actually, lots of mentions, holy shit), boarderline OOCness
Couple (if applicable): Tsuzuki/Hisoka, mentions of past Muraki/Hisoka and Muraki/Tsuzuki

Plot: 6.5/10 - There are two reasons why I decided to score this how I did. I was going to give this story a lower rating for plot for one reason and one reason only: It's beyond predictable. The entire casefic? I knew what happened from the moment it hit the table. The minor character in the story that gets briefly mentioned? You know she's actually someone REALLY important. The way the case is solved? Knew it was going to happen. The ending of the fic? Called that too.

Major spoilers for the story! )

That is my biggest complaint about the plot. Maybe it's because I've read WAY too much in general that I can predict things before they happen, but I predicted pretty much everything that happened in this story.

The saving grace of this? The ideas, unlike the last story, are executed fairly well and they're all very creative (Though this author has a lot of creative ideas imo). And btw, authors? THIS story is how you fucking do cliffnotes. The info is there to tell you that it does have a reference, but we don't need to know it in order to understand the story. Cliffnotes should just be a 'oh, for your info, readers...' not a 'I kept things in fanpoodle japanese, here's your translation!' And the pun on Hisoka's name in the story is the only acceptable boarderline 'fanpoodle japanese' I'd accept, mostly because that's not something that's easily translated into English.

The ONLY other beef I have is the boarderline 'Gary Stu'!Muraki, and I'll get into that in characterization in more detail. Though unlike most fics, the author did actually explain about Muraki's actions and why he gets away with what he does and had a really creative idea for it. Again, Muraki gets away with a lot of shit in canon, so I think it would've been unfair for me to lower it because of canon.

Basically, this is a mixed opinion here for me. I think most people though will really enjoy the plot in this fic. Me, I just thought it was way too predictable and I shouldn't be able to predict the entire casefic from chapter 1 onward.

Also, this part doesn't really link to 1 and 2, hence my advice for reading THIS part only and ignoring 1 and 2.

Also be warned, there is a lot of mentions of rape in this fic. And it's not just canon here too and not just the mentions from previous parts either. Just a warning.

Writing: 9/10 - Nothing wrong with the writing, yet again. In fact, it's gotten better. The prologue at the beginning of the piece was really well done. The best written of the three parts.

Characterization: 6/10 - I still have a big problem with the characterization of Hisoka in this story, but it's not that bad as compared to the previous parts. Mostly because there's more characters in this story than the last 2, where it was just Tsuzuki and Hisoka and the minor OCs.

I really love Tsuzuki's character in this story too. Very painful and we actually focus around his angst for a change than let the focus be on Hisoka. Very rarely do I find a story with Tsuzuki angst, most of the angst is centered on Hisoka. As a big Tsuzuki fangirl, this was a good surprise.

Also, thank fucking God Oriya isn't a goddamn doormat for Muraki here. He is perfectly IC, so you Oriya fans out there are in for a treat. TOO many fanfics treat him like Muraki's doormat.

However, my mixed feelings are on Muraki here. I'm sorry, but he is very Gary Stuish in this story. Spoilers for the story! )

There's also less OOCness from Hisoka in this story as well. I think most of it has to do with part 3 being able to stand out on it's own and part 1 and part 2 having little to almost nothing to do with part 3. The only downside I have is that the sex comes WAY too early after part 2. It goes from Hisoka not knowing when he'll be ready to 'okay, it's 4 months post-Kyoto, he's ready!' and there's little to no lead in.

Part one goes to, 'I like you, Tsuzuki, but not like that', to part two going, 'I love Tsuzuki, but I'm not ready to sleep with him', and part three swinging to, 'I love Tsuzuki, and I'm ready!' The problem is that there's no build up from part 1 to 2, and going to part 2's ending right on into part 3 with no build up... Yeah. We got Point A to Point B to Point C, but we're missing the filler in between those points!

Again, why have a trilogy if none of your parts are going to link to each other and basically stand out from one another?

So really, this shouldn't even be a trilogy, this should be just a multi-chapter story. That's really a big fatal flaw to this story and the trilogy as a whole. This is... not really a trilogy, unlike Kouri's Live Through trilogy, where the plots of each part connect with the next work.

Negatives: Very predictable plot, boarderline Gary Stu!Muraki
Summary: A case comes in that ultimately leads to Hisoka making one of the hardest choices he ever has to make...
Overall: 7.1/10 - This really is the part that you should read, and skip part 1 and 2. I'd actually still recommend part 1 because the case fic is really good, but skip part 2 and go to part 3. The fic is predictable and a boarderline Gary Stu!Muraki may get on your nerves, but worth a read.

Is this the best YnM fic I've read? No. Not even case fic wise. While it's creative and I can understand a lot of people enjoying it, I think it goes right on the line of being 'okay' for me. It's definitely worth a read if you're craving fics that do justice to Muraki and Oriya's characters to some degree. Unlike the previous parts, the ideas are executed very well too.

Next up... Not sure yet! Maybe another YnM fic or maybe I'll take a break from fic hopping and cover a Visual Novel that I recently read. I've been reading a lot of otome Visual Novels lately, so maybe it's about time I covered them.
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I'm going to be really honest here, I think anyone reading this series should skip this part and go to part three. Reading this part almost killed the series for me, and if it wasn't for me being stubborn, I'd probably would have given up on this series.

I already said Hisoka's characterization was really bad in part 1. In part 2? It's really fucking painful.

Series: Yami no Matsuei
Title: Surpassing
Author: gaudior
Genre: Angst, getting over fic (Is that even a genre!?), build up fic?
Rating: M
Warnings: Lots of mentions of rape, possible squick moments, OOC Hisoka
Couple (if applicable): Tsuzuki/Hisoka, mentions of past Muraki/Hisoka and Muraki/Tsuzuki

Plot: 5/10 - There's kind of no real plot, it's basically Hisoka coming to terms to his feelings to Tsuzuki and trying to deal with the aftermath of 'that famous night under the Sakura Trees'.

But it's not written well here. And it's really hard to explain it because it has nothing to do with the writing itself. I think part of the problem is that in part 1, Hisoka was desperate to have 'alone time' to figure things out and in part 2, he's hanging out and staring at Tsuzuki and is like 'oh, I love him', even though in part 1, he basically said, 'I like you, but not like that'. Like boy, make up your mind already!

Also, I highly doubt that after being possessed by a ghost is going to magically change Hisoka's views on everything. I actually like the idea of Hisoka starting to appreciate stuff he never seemed to appreciate. Like food. Or seeing places he's familiar with in a new light. Or deciding to spend time with Tsuzuki, which he seemed to have a BIG problem with in the previous part and in this part, he's suddenly a-okay with it. And touching him, even though the previous part, he obviously had a problem with! Or reading a book on sex (That blows my mind between 'holy shit, that's a creative idea!, 'wtf am I reading!?', and 'omg, I am rotflmao land!').

The problem is this story has a lot of good ideas, but they're not executed well. Being possessed by a ghost isn't suddenly going to change Hisoka's tastebuds or is going to improve any of his senses in such detail (A demon, quite possibly, but a human ghost? Probably not). Or realizing that he suddenly is in love with Tsuzuki isn't going to make him appreciate the taste of food or make the color and shapes around him stand out more. And if it did, I'm assuming he'd go to Watari about it, cause he's a doctor after all.

Him wanting to spend time with Tsuzuki all of a sudden should happen later in the fic instead of near the beginning, especially since the point of part 1 was more focused around, 'I need some me time!' and this takes a 180 direction to 'I need to spend time with him!'

Also, Hisoka randomly punching Tsuzuki because 'I felt like it', while amusing, doesn't he already kind of do that in the manga at least? Well, not like punch, but hitting Tsuzuki, yeah. So it's sort of doesn't make any sense (But you can say this is based on the anime, but doesn't he slap Tsuzuki around in the anime too)?

Though I will admit, I do like the fact that he thinks he's still possessed and when he tries to exorcise himself... yeah, things aren't going to go well here. And then he realizes that yes, those are his feelings, not the remains of a ghost. Again, that's a brilliant idea. But the lead in to get to that part, it's not executed well.

And then there's the whole 'I'm going to study about sex!' thing. Which I can totally see Hisoka doing. But something seems wrong. And then him coming to the conclusion that Muraki raped Tsuzuki and... yeah, this actually made me REALLY uncomfortable, and I'll talk about it in the characterization part.

A perfect example of a story that has some really great ideas, but they're not done exactly right.

Writing: 8/10 - This is where the story shines. The descritpions and the overall writing flow is much better in this part.

This was one of my favorite lines of Hisoka describing what he's feeling from Tsuzuki:

"How often did Tsuzuki feel really delighted, after all? Not just the passing pleasure of a dessert or a sunny day, but this sort of ringing bone-deep rejoicing? It blended with the physical sensation of Tsuzuki’s side against his shoulder, of his shoulder against Tsuzuki’s side, so that the touch seemed to vibrate colors almost too intense to handle. Hisoka sighed and realized that some of the pleasure he was feeling was his own. This... this is okay, he thought. This is all right. "

Basically, the writing is about the same, if not, better, than the last part.

Characteriztion 3/10 - Again, this story focuses on mostly just Tsuzuki and Hisoka. And while I think Tsuzuki is perfectly in character, the same can't be said about Hisoka.

Again, when the focus is on Hisoka and just Hisoka alone (Usually with his feelings towards Tsuzuki mixed in), it's boarderline OOC. Part of it has to do with the plot this time. This part is a perfect example of a bunch of really great ideas not executed correctly. Hisoka makes a lot of dumb decisions in this story, and the boarderline OOC does not help.

An example is Hisoka figuring he's still possessed and that he's not. His reasoning isn't off either, his views of the world has changed, and it started happening after he was possessed. But instead of, I don't know, talking to the DOCTOR about how his sense of taste and sight had changed, he keeps it to himself. I'd kind of think that if Hisoka's senses were off, he'd go to Watari about it, because that's kind of what doctors are for. And the explaination of his senses changing doesn't really make much sense. Love isn't going to magically make food taste better to me, that's for damn sure.

Hisoka also goes from one extreme to another way too fast too. Basically, part 1 doesn't really mesh too well with part 2. Part 1, Hisoka seemed too cold and distant. In this part, he seems a bit too emotional and accepting that he's in love with Tsuzuki.

And then there's the part I really didn't want to get into but I have to: The famous night. I could totally see Hisoka trying to find a book about sex and logically reasoning it out.

But the problem here, is that Hisoka sort of already knows what 'sleeping with another person' is, and at other times, he's ignorant of it. Not to mention, he's a rape victim, so...

I've read a lot of fics of Hisoka trying to get over this issue, from trying to logically analyzing it out, to the 'bathing in the light of the cock' type of scenario (GAG), to 'dark route' scenario, to just about every type of scenario. I personally enjoy Hisoka going the logical route, because Hisoka strikes me as a very intelligent individual. This fic tries to go to a more logical standpoint.

Oh, how I regret what I wished for...

It's almost painful for me to read, not because it's emotional or angsty or tragic, but... it feels really really off. It's really hard to explain why it doesn't work in the context of this story. Maybe it's because Hisoka seems too knowledgable one second and the next, he's completely ignorant.

And then I realized something that made me really uncomfortable: In this story, when Hisoka realizes that Muraki raped Tsuzuki (Urgh, I'll get into that), and realizing Tsuzuki still wants to sleep with him, even though he's a rape victim himself... THAT didn't sit too well with me, especially since the story takes place almost a month after they save Tsuzuki. It's like driving by a horrible automobile accident and not being able to look away.

Not to mention, some people think Muraki raped Tsuzuki when he kidnapped him during the Kyoto arc (Again, rapist!Muraki ~_~;;;;;;;). Is it possible? Canon-wise, I honestly don't think so. Muraki was only after Tsuzuki because of his self healing and his revenge on Saki. Could it have happened? I'm going to say no, but you could make a case for it, in the anime at least.

I think that's my overall problem. We have Hisoka, a rape victim, trying to deal with his feelings toward Tsuzuki, who is also a rape victim, but his feelings toward Hisoka are pretty damn clear, regardless of what happened to him. Not only were both raped, but they were raped by the same person, Muraki. Two people raped by the same person coming together... For some reason, I find the whole thing REALLY unsettling and I can see people being squicked out by it. Not to mention, I think part of me was angry that we reduced Muraki down to a one dimensional villian yet again.

Like, can we have a single YnM story without rapist!Muraki!? Or are we gonna forget the whole 'I wanna put my brother's head on Tsuzuki's self healing body!' scheme??? Isn't the fact that he probably messed Tsuzuki up both physically and mentally just as bad??? Couldn't we use a plot device more on the lines of mind rape and not physical rape!? And my question after reading part 3 is that no, we're not going to forget that, but I'll go into that next time.

Does this make it a negative to the story? No. Is it an unrealistic scenario? Not really. Can I see people feeling uncomfortable reading this? Yeah, I really can. Not to mention, I absolutely hate stories that use Muraki as a rape device, and while this is fixed and has it's reason in part 3, it doesn't make me any less annoyed about it here. And maybe that's why I dislike this part the most out of all three.

Overall, the characterization of Hisoka is off, and this time, it has to do with the plot. Which is a shame, there's not a lot of build-up fics for this pairing. Yeah, not enough build-up fics for Tsuzuki/Hisoka, I just said that. There's random drive by fluff/angst and there's your PwP fics, but actual build up relationship fics? You'll be lucky to find more than 10 and that's me being REALLY generous.

This part tries it, and has the ideas for it. But again, not executed well.

Negatives: OOC Hisoka, very squicky moments
Summary: Hisoka comes to terms to his feelings toward Tsuzuki alongside getting over past issues.
Overall: 5.3/10 - Honestly, skip this part. It's painful to read and if you're easily squicked by rape issues, definitely skip it. This part isn't needed to enjoy the last part of the series anyways. In fact, I'd say skip both part 1 and 2 and just go to part 3.

Next up, the conclusion to the series. And lemme say, honestly, it can serve as a stand alone story if you really don't want to read part 1 and 2. You'll see why.
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And here we go on the promised fic series I wanted to cover. And boy, this is going to be a very unpopular opinion from me, because this story gets a lot of praise, as in 'Best YnM fic ever!' type of praise. And I'm like, 'yeah, it's okay, but that's it, it's just... okay.'

A friend of mine recommended me this fic WAY back when it was being written. I recently gave it a reread and I'm going to say this about it:

The first two parts of this story almost made me give up on reading part three. Moreso on part 2, which I'll eventually cover. That's... not a good thing. Like at all. But I did continue and unlike the other trilogy that I covered on here, part three is vastly superior to the first two. I'm also not going to count the fourth story in this, because it doesn't need to be read and can stand out on it's own.

And here we go. The Mercy of the Fallen series!

Series: Yami no Matsuei
Title: Exorcism
Author: gaudior
Genre: Angst, general, casefic
Rating: M
Warnings: Boarderline OOC Hisoka, mentions of sex, mentions of rape
Couple (if applicable): Tsuzuki/Hisoka one sided (!!!), it's more Tsuzuki + Hisoka

Plot: 7/10 - Okay, I'll say this on the plot. The casefic itself? Fits the YnM universe perfectly. Wonderfully researched as well, and a better example of how to use fucking cliffnotes. We don't need the background info, but it's there incase the reader wants to see how it ties into the story. This won't be the only example in this series.

However, the problem isn't the plot itself, it's really Hisoka's character, and it somewhat drags the plot down with it. Like I can understand him wanting to be alone with his own thoughts and emotions, more so because he's an Empath. But leaving RIGHT after the Touda incident? Yeah, no. Hisoka would damn well know better than that, even if you claim ignorance on his behalf. And then debating to send Tsuzuki back? At least he caught on that would not be a good thing.

Also, if Hisoka could feel anything coming from Tsuzuki, it's a wonder he survived with him up to this point. Maybe I haven't read the manga/watched the anime in a while, but couldn't Hisoka only pick up strong emotions only if he was touching Tsuzuki, at least pre-Kyoto arc? I remember him picking up some of Tsuzuki's emotions, but near the beginning of the manga/anime. I'm assuming he got better as using his powers over time, and I'm pretty sure Konoe was training him in the use of his powers.

Again, don't know if it's a fanon thing about Hisoka's powers or derivived from canon. I decided not to dock any points for that, because I really can't remember if it's a canon or fanon thing.

Not to mention, Hisoka is down right cold to Tsuzuki. I'm going to cover this in the characterization part more deeply.

Overall plot is okay, but the lead in to get there? Not so okay.

Writing: 7/10 - There's nothing wrong with the writing besides maybe an awkward sentence here and there. It doesn't derive from the story and that's what's good about this series. The writing only seems to improve more as the series continues and that's how it should.

Characterization: 3/10 - This is where the story suffers in my opinion and it's all on Hisoka here. I don't like the characterization of Hisoka in this series at all. I dislike it a lot in this part, and moreso in the next part, but we'll get to that later.

Like I said before, Hisoka is down right cold to Tsuzuki. I mean, like I said, I can see him wanting to be alone to get his thoughts and emotions in order. But even I know that just up and going and not telling Tsuzuki where he's going directly AFTER the Kyoto Arc??? No, not going to happen, sorry. This story would've benefitted more if it took place a week or two AFTER the Kyoto Arc, but it doesn't. And Hisoka would probably either tell Tsuzuki about needing alone time to think, and maybe put an empathsis on his powers as the reason why (And it would actually be truthful too), or be really sneaky and take time off when they're allowed to work again, because he knows Tsuzuki has little to no vacation time due to him blowing up the library again and having to pay it back.

Also, Tsuzuki comes on WAY too strongly, but in a way, I can see why. Hisoka basically tells him to live for him and then RIGHT after, up and walks away. So Tsuzuki's character is believable. I could also see Tsuzuki guilt tripping and hiding as well. So Tsuzuki's character isn't really the problem.

This is just... really uncomfortable to read sometimes, and it's mostly because I feel like Hisoka is on the cusp of being OOC to remaining somewhat IC. Basically, when the focus of the story is the case fic itself, Hisoka's perfectly IC. The only time is when they want to sync up to each other (aka, Hisoka is being stupid and illogical, when he's usually the logical one), but the reason behind it, I can let it pass, for plot's sake. When it comes to focus on Tsuzuki, it's cold and clinical.

Negatives: Boarderline OOC Hisoka, rape mentions
Summary: Post Kyoto Arc, Hisoka wants time to think and reflect. Surely a deserted mountain is the perfect place for that? Too bad life (or afterlife) doesn't work that way...
Overall: 5.6/10 - Not a good start to the series. If you're looking for casefic and don't care about pairings at all, this actually is probably one of the better ones. I'd recommend it only because the casefic itself is very well written.

Next up, is probably the weakest part of this series. And if you thought Hisoka's character was bad here? Nope. Part 2 is what almost made me give up on reading part 3.
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Warning for bitchiness ahead. This also almost became a rant, so beware on that.

Actually, I take back about the series I was going to cover, because this... needs to be seen and said. Why? Well, I found a fic recently on Ao3 and recent YnM works? VERY rare nowadays.

I was also boggled by the amount of comments on this work. Skimming through the YnM section on Ao3, very few stories had more than 4 comments (This is discounting author replies btw) unless it was multi-chapter, multi-fandom, or older than a year. And this story was less than a month old! So curiosity compelled me to take a look at it.

I am FLOORED that this fic got as many comments as it did and NOT ONE FUCKING PERSON pointed out a GLARING mistake in this fic.

Series: Yami no Matsuei
Title: Closer to Me
Author: Veleda_k
Genre: Flangst
Rating: T
Warnings: A good idea that falls flat (Is that even a warning?), bland writing, Misspelling the MAIN CHARACTER'S name
Couple (if applicable): Tsuzuki/Hisoka

Plot: 7/10 - Okay, I'm going to give the author credit here. Basically, we see flashbacks of Tsuzuki and Hisoka interaction covering each of the anime arcs where one character visits the other. I thought it was creative idea and showing the reader how their relationship changes over the course of the anime. A perfect set up for build up fic or just random drive by fluff.

Now, if it was well written, this actually would be a better example of how to write fluff than the previous story I reviewed.

Le sigh...

Writing: 2/10 - The biggest mistake an author can make, and that instantly takes me out of a story isn't boring writing. Not common word spelling errors. Not period misplacements or comma splices. Not bad characterization.

It's spelling the canon character's name wrong. Worse, the main fucking protagonist. And yes, 'Clean Kill', I am ESPECIALLY looking at fucking you.

I counted a total of THREE times that this fic spelled Tsuzuki as 'Tsuzki' (2 times) and 'Tszuki'. And two of these are near the end of the story and one of them is the LAST FUCKING PARAGRAPH of the GODDAMN FIC! There is no excuse for this, like none. It's like the author just threw this up and didn't either read it herself or get someone to read it over for her.

Shame on you readers who left comments and failed to point this out. Because if this was my story? I'd be beyond embarrassed and would fix it asap!

This isn't going into how bad some sentences sound, how flat the story runs, too much 'noun verb' sentences, Surgatanus (It's Sarganatas and I looked it up on anime news network to make sure it's correct) and just... how overall bland this fic runs.

A few examples:

"(Hisoka had never used a computer before the Shokan division, but he was learning just fine. He wasn't an idiot. Unlike some people.)"

For some reason, the first sentence didn't translate properly into my head, and I realized it was because my mind kept trying to put a verb inbetween 'before' and 'the Shokan division'. It is grammarly correct, but it just... doesn't sound right. Also, this doesn't need to be in parenthesis, mostly because it doesn't add anything to the sentence before it. It wrecks the overall flow of the story.

And this isn't the first time this story has interrupted/overall bad flow, trust me.

"Tsuzuki's joking tone and expression faded. “Sorry. I wanted to talk to you,” he said again"

A period is missing at the end of 'he said again'. Not to mention, you don't even need it, because we already know who is speaking thanks to the beginning part of this.

"Tsuzuki needed comfort, that was clear. The problem was that Hisoka was terrible at comfort. It wasn't that he never looked out for Tsuzuki, but he did it by shoving antacids in his hands when he was hungover (or by nearly killing him to prevent the demon possessing him from killing everyone Tsuzuki loved, but Hisoka was trying not to think too much about that), not by saying the right things. For a mind reader, Hisoka was shit at knowing the right thing to say."

I'm going to admit right here, I had to reread this entire paragraph several times before it finally translated into my head. And then it took another read for me to understand just WHY it wasn't catching with me. And I found the answer: the parenthesis sentence interrupted the flow of the original sentence.

The sentence in the parenthesis doesn't even need to be in parenthesis yet again. It could exist outside of it. The sentence flow is way off, it almost feels like a really bad run-on sentence and I blame the sentence in parenthesis for that. This story has a pattern of interrupted flow thanks to the parenthesis that doesn't even need to be there.

Also, Hisoka isn't a mind reader, he's an Empath. While Telepathy and Empathy can co-exist with each other and there's canon evidence that Hisoka does have a bit of telepathy, his powers lean to reading emotions.

And really, did we use 'shit' as a description? Not to mention, that last sentence sounds really awkward.

"But he knew that if he had called in advance, Tsuzuki would have insisted he was fine. (It was what Hisoka would have done if Tsuzuki had ever called him before showing up.) Luckily, Tsuzuki was home, which meant Hisoka didn't have to feel any stupider than he did already."

An example again of a parenthesis that isn't needed. And again, another paragraph I had to read a few times before it made sense in my mind, because a lot of the sentences in the parenthesis? Really badly interrupt the flow of the story.

I'm going to stop because if I had to point out every goddamn nitpick at this story, this would turn into a beta read. And I'd be repeating the same problem over and over again. Basically, the writing flow is a complete mess.

Characterization: 5/10 - The characters are flat as pancakes and this is more tied into the flat writing rather than characters acting OOC. For the most part, the author was on par with the characters, but the writing makes them... flat. I also think part of the problem was me having to reread parts of the story because it didn't seem to translate right in my head. And having to reread the same paragraph 3 times or more totally threw my mind out of the story.

It's a shame, because I find a lot of fics that are decently written are wildly OOC. I don't come across too many fics where the characters are IC, but it doesn't feel like them because of the writing.

Negatives: Flat writing, canon names are misspelt
Summary: Sniplits of Tsuzuki and Hisoka, covering each anime arc, and how they fall into each other
Overall: 4.6/10 - Flat writing can destroy a really good idea. This fic is a perfect example of this.

Again, shame on you commenters who didn't point out Tsuzuki's name being misspelled. We constantly complain about quality of fanfiction. Well, how are we going to improve the quality of fanfiction when we can't point out obvious errors like this and not be called a 'troll' or whatnot??? Yeah, it's a hobby and what not, but have some mother fucking PRIDE in what you post up!

Anyways, I'm going to stop before this becomes a rant. NOW next time, I'm really going to do a series I promised last time!

Ho man...

Aug. 10th, 2016 09:00 pm
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Trying to find good fanfic on is a rarity. More so with YnM being as old as it is. I also tend to avoid the communties on because:

1. They're for old fic. Like 'back in my day!' old.

2. The community owners tend to have very different tastes from mine. Aka, seme!Hisoka. Like people still have this seme/uke mindset even today!? GET LAID ALREADY!

3. They tend to recommend one author like 20 different times. So if you don't like said author's works... yeah, you're screwed. ~_~;;

So yeah... That means I have to comb on my own. Granted, YnM is a small fandom (On Ao3,, it's still a pretty decent number), and it's not very active anymore. Though the last time I read fic for the fandom was at the end of 2004 before I got heavily involved with World of Warcraft, so a lot of it is newish to me still.

Combing through is never fun. I do find a few gems here and there. But not in this case!

Also, it seems doesn't take it's 'no lemon' policy seriously anymore because finding E rated material is pretty damn easy to find on Though, really, this story can get away with the T rating, it barely counts as a M fic.

Title: Stay With Me
Author: lil'hp fan124
Genre: Flangst
Rating: Auther rated it M, but it can get away with a T
Warnings: Boring ass fluff, out of nowhere angst, fanpoodle japanese
Couple (if applicable): Tsuzuki/Hisoka

Plot: 5/10 - Basically, Tsuzuki randomly comes over Hisoka's house, silliness occurs, fandom cliches up the bumhole, makeout session, OMG TRAUMA, happy end. It's cliche, it's littered with fanpoodle japanese, there's translation notes at the beginning of the fic, it's... honestly not even worth the read. Not because it's cliche or even boring, but because freaking translation notes at the beginning of a story ALWAYS makes me cringe.

I mean, there's not much else to say about the plot, because there really kind of isn't? It's perfect if you want a sort of pick-me-up random fluff fic. If it was better written, then it would be a good choice. Obviously...

Writing 3/10 - I'm going to keep saying this until I die, aren't I? STOP WITH THE FUCKING FANGIRL JAPANESE! Like holy fucking shit. Either fucking translate everything or write the mother fucking thing in japanese! Like EVERY phrase (With the exception of 'Ne') can be perfectly translated into English. And even 'Ne' can be translated. The only exception I'll let is 'san', 'chan', 'kun', 'senpai', 'sensei'. And even then, those COULD be translated. And I'll only accept it if the canon takes place in Japan. In something like a Final Fantasy fic, it takes me out of the story. More so when I have to refer to cliffnotes.

Your fanfic isn't a fucking research paper. The ONLY time cliffnotes are acceptable is at the end of the story and should only be used to explain something to your readers. The next story series I cover on here will be a perfect example of HOW to use cliffnotes to your advantage.

Also, too much 'noun verb' sentences yet again. ~_~;;

The only reason it doesn't go lower is beause no glaring spelling/grammar errors.

Characterization: 5/10 - Same old fandom cliches, same old 'SOKA!' parade, same old flirty!Tsuzuki, same old Hisoka freaking out because 'omg, that night!' You read it a thousand times before. And how did they go from waking up from a nap to making out? And Hisoka's perfectly okay being with it to freaking out? There's like... no emotions behind this fic? It's kind of hard to explain. It's like the fluff in this fic got run over by a steamroller. It might be because we don't really get a clear picture into Hisoka's head, and the irony of it is this is a first person PoV, so we should be inside his head!

It's also bad we go from a make out session that Hisoka is perfectly okay with to 'omg TRAUMA!' because 'WE NEED ANGST, STAT!' or because 'OMG THAT NIGHT!' with like no build up. Yeah, if you want to play the 'omg, TRAUMA!' card, you need BUILD UP! I feel like I started at Point A and went to Point C, and I'm left wondering wtf happened to Point B.

Negatives: Cliche, fangirl japanese with cliffnotes, very flat flangst
Summary: Hisoka gets a late night visit from an obviously drunk Tsuzuki. And... stuff happens?
Overall: 4.3/10 - Pretty mediorc flangst fic. If you're desperate for flangst, I'd still say look elsewhere.

Next up, a series that I want to cover. And this series... is probably going to be an unpopular opinion type of thing, so be warned!


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